Difference between revisions of "Humungor"

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'''--Not the horns!--''' Mungorites have the bizarre disadvantage to be able to be directly manipulated by their horns, and a quick tug on them would bring him utterly under the control of anyone that takes hold. This can be a catastrophic disadvantage, as he could be manipulated into fighting his allies, or even innocents against his will!  
 
'''--Not the horns!--''' Mungorites have the bizarre disadvantage to be able to be directly manipulated by their horns, and a quick tug on them would bring him utterly under the control of anyone that takes hold. This can be a catastrophic disadvantage, as he could be manipulated into fighting his allies, or even innocents against his will!  
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'''--Scaredy Cat!--''' Mungo is utterly terrified of two things, being shrunk (shrinkrays, shrink spells etc.) and jelly. (The wobbly kind, not the spread.) Both of these stemmed from traumatic experiences from his past, and will probably flee or cower in terror at the prospect of either of them.
  
  

Revision as of 02:47, 6 December 2013

(( WIP! Page under construction! ))

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:: The Benevolent Behemoth ::
Player: @kryopathic
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"Uh, less talking, more smashing!"
Character Build
Class Focus: Tank.
Power Level: 40.
Research & Development: Science.
Biographical Data
Real Name: Mungo Hargurum Taxlinius Murgud.
Known Aliases: Humungor, Big Guy, Lecherous Toad, Battletoad, Mungor, Hugo, Humomo, Shorty, Godzilla.
Gender: Male.
Species: Mungorite (Impendo Gigas)Repto-mammalian Ectotherm
Ethnicity: Cheenglarian.
Place of Birth: Grawn, Cheenglar, Nox Postrum, Uhm' Gad System, Alpha Centauri.
Base of Operations: Warehouse on the Westside Docks.
Relatives: Milyan (Mother), Grundar (Father), Hograd (Brother), Nu'gurd (Brother), Nogblad (Brother), E'lya (Wife/Deceased), Mirdra (Daughter/Deceased)
Characteristics
Age: 29 E.S.Y (Earth Standard Years)
Height: 25ft (APPROX)
Weight: 16.5 tonnes (APPROX)
Eyes: small, white.
Hair: black, coarse hair on chest, arms, armpits and genitals.
Complexion: dark bluish grey.
Physical Build: large, muscular build.
Physical Features: horns, a tail with fins, scales, three fingers on each hand, spots and stripes.
Status
Alignment:
██ ██ ██ ██ ██ ██ ██ ██ ██

Neutral Good

Reputation:
██ ██ ██ ██ ██ ██ ██ ██ ██

Prominent

Identity: Publicly Known.
Years Active: 13 E.S.Y (Earth Standard Years)
Citizenship: First arrived in Britain, later moved to America.
Occupation: UNTIL employee, Superhero, Bodybuilding Instructor, Royal Gladiator of Nox Postrum, Part Time Crane down at Westside Docks.
Education: Basic Earth Education, Principles of Gradact' Un (The code by which all Nox Postrum Gladiators live their lives.)
Marital Status: Dating.
Known Powers and Abilities
Mungo possesses amazing Superhuman Strength, Resilience and Endurance, even for his own race. All Royal Gladiators of Nox Postrum are injected with a Neutronium serum that is absorbed by the skin, effectively making making him immune to any physical attacks, no matter the severity, enhancing the resistance of his already incredibly thick, Mungorite skin and enabling him to lift in excess of 81,100,000,000,000,000,000 tons, and his strength is nearly unlimited when utilising his armour, able to lift anything whilst within the influence of a gravitational pull.
Equipment and Paraphernalia
One set of Neutungsten Gordahd battle-armour, complete with kinetic non-newtonian coating, inbuilt holographic shielding, gravity-well alignment distortion modules, 6 EMP negation pods, the E.V.E.L.T.A.M (Extra Vehicular Exoskeletal Locomotion Trample Avoidance Mainframe) Portable Pauldron Battle Suite, temporal storage drive and The Hertzbraun Energy Core (H.E.C) System. Oh, and Netflix.
Attributes
 
   Strength
   Endurance
 
   Agility
   Speed
 
   Fighting
   Projectiles
 
   Durability
   Resistance
 
   Intelligence
   Psyche
 
   Intuition
   Charisma
 
ReldinBox Template



~:: Introduction ::~

Mungo, or Humungor, as he is known by the citizens of Earth, is an enormous alien being from the distant planet Nox Postrum, wielding immense strength and resilience due to the harsh environment and crushing gravity of his home-planet. The Mungorites are a peaceful and social race of omnivores despite their terrifying size. Humungor is a towering behemoth when standing next to the average human and could very easily cripple a full grown man by accident. Humungor was sent to Earth to help the fragile inhabitants defend themselves from extraterrestrial attack, but he also often acts like it's a vacation, enjoying the strange Earth pastimes, like knitting and flower arranging and doesn't see how these activities are often seen as effeminate. He doesn't mind, however, and no-one dares bring up the subject, should they be stepped or sat on. He is the peak of physical perfection for his race and has the best military training and conditioning and is a tireless defender of the weak and vulnerable, his one burning hatred being those that bully others. His downfall though would be that he's not the sharpest tool in the shed and is very easily disorientated. Humungor tries to avoid violence whenever possible, but if someone is in distress he's usually the first on the scene. He tries to fit in with Earth culture as best he can, but always sticks out like a sore thumb and doesn't do doorways very well...

Nevertheless, Humungor is a capable and stalwart hero, and may very well be one of the strongest things on this planet.

~:: Abilities ::~


--Overwhelming Strength!-- Mungo's enormous stature and dense, alien physiology, intense physical training and genetically enhanced musculature allows him to lift weights your average superhuman couldn't even dream of, in excess of 81,100,000,000,000,000,000 (81 billion) tons! (This is the maximum observed weight Mungo has been able to lift, and was so exhausted after this ordeal, he was hospitalized, laying in a coma for 3 and a half months.) His strength scales with every minute he's in battle, as Mungorite adrenaline releases enhanced ATP, making his musculature denser and more powerful the longer he's stressed! ( Mungorite Adrenaline is often sold on the galactic black-market as an illegal body-building supplement, and has incredibly dangerous side effects when used by species other than a Mungorite, a human being for example, causing the muscle tissue to swell immensely and uncontrollably and eventually burst from the skin. )

--Impenetrable!-- Mungo's skin is incredibly tough and durable by itself, as Mungorites possess a special non-newtonian resin in their melanin and sebum (the oily substance that coats the skin and leaves fingerprints) in their skin that makes them virtually impervious to cuts, concussions, or virtually any physical attacks! However, Mungo possesses a genetic flaw, an anomaly known in humans as Acromegaly, a condition where the growth hormone doesn't stop being produced. Acromegaly in Mungorites though, instead hardens their bone and cartilage immensely, growing denser and heavier rather than taller and larger.

--Super Jump!-- Mungo's incredibly dense and muscular legs allow him to leap incredible distances! This is helped along by the fact that whilst under the influence of Earth's gravity, he can jump even further, due to it being approximately thirteen times weaker than the gravitational pull of his native Nox Postrum! Mungo has been known to be able to make it into the Earth's upper atmosphere in a single bound! Given the strength of the leap and the angle of trajectory when landing, the Hulk can create large craters and limited seismic activity when landing!

--Durable!-- Mungo's race, the Mungorites, are extremely resilient and durable, and they have to be to survive on a planet that closely orbits a binary star system. Mungo can endure hardships that would outright exhaust anyone else, can breathe underwater for up to seven days with a single breath, survive in the harsh vacuum of space (although the cold would severely debilitate him, as he's ectothermic) and bathe in pools of boiling lava as if it were nothing but warm water! He also has the remarkable ability to be unaffected by radiation, as early Mungorites evolved under constant radioactive bombardment by their suns, and developed a unique blue melanin, that blocks UV light and a tough, lead-like epidermis!

--Didn't feel a thing!-- Mungorites possess the unique ability to block receptor signals to the brain, and therefore have an extremely high tolerance to pain! The same goes for Mungo, who can take a tank missile to the face without it so much as stinging!

~:: Drawbacks ::~


--Not the Sharpest Tool in the Shed.-- Mungo is pretty lacking where it come to the intelligence department, and can be easily tricked, fooled or conned by his enemies!

--Who goes there?-- Mungo's perception is terrible and he is very easy to sneak past, even in plain sight. This makes it incredibly easy to disorientate and confuse Mungo!

--Feeble Mind.-- Mungo has practically no psionic protection, and without his companion Frit to block attacks, his mind can be very easily read or manipulated, even turned on his allies!

--Whoops!-- Mungo doesn't have the best hand-eye coordination in the world, and is pretty easily tripped up, being the clumsy galoomph he is!

--Hey Presto!-- Magic does not bode well for Mungo, and has very limited defenses against the arcane arts!

--Brrr!-- Mungo, like all Mungorites, is ectothermic, meaning that he does not have the ability to regulate his temperature like mammals do, or he is 'cold-blooded'. Simply by decreasing the temperature, Mungo is easily defeated, as his body goes into a state of hibernation until the temperature is raised again. He can be incredibly vulnerable in this state. Countermeasures have been devised, however, as Mungo has inbuilt heating filaments in his armour that keeps the temperature at a constant. This system, however, only has a limited batter life, and can't be run for extended periods of time.

--D'aw!-- Some might think Mungo, with his towering stature and his rippling musculature to be a bloodthirsty warrior. The opposite is true, however, as he is utterly and completely defeated when it comes to cute things. He has a terribly hard time fighting anything that is fluffy, cute, small, a girl and or looks defenseless in any way, shape or form.

--Not the horns!-- Mungorites have the bizarre disadvantage to be able to be directly manipulated by their horns, and a quick tug on them would bring him utterly under the control of anyone that takes hold. This can be a catastrophic disadvantage, as he could be manipulated into fighting his allies, or even innocents against his will!

--Scaredy Cat!-- Mungo is utterly terrified of two things, being shrunk (shrinkrays, shrink spells etc.) and jelly. (The wobbly kind, not the spread.) Both of these stemmed from traumatic experiences from his past, and will probably flee or cower in terror at the prospect of either of them.


~:: Personality ::~

He is a nice guy. LOLOLOL

~:: History ::~

Some things happened to him. LOLOLOL

~:: Nox Postrum ::~

It's a big scary planet. LOLOLOL

~:: Mungorites and Spriztin ::~

They are people and stuff. LOLOLOL

~:: Rogues Gallery ::~

Enemies. Grrr.

~:: Allies and Friends ::~

Friends and stuff.

~:: Comments ::~

"Ever since I have come to Earth, Humungor has probably been my best friend. He is perhaps not the sharpest potato in the bowling alley, but he is kind and good to have by your side in a fight! He sure meets some strange people though." - Honeycombando

~:: Pictures ::~