Difference between revisions of "Arcis"

From PRIMUS Database
Jump to: navigation, search
(Pride (Mirror, mirror))
m (Pride)
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
<center>'''Rebuilding Page from Scratch.'''</center>
 +
{{WIP}}
 +
 +
''"Being a hero doesn't mean having fancy weapons or special powers. It means putting yourself in the way of those who would do others harm and refusing to move."''
 +
 
{{ReldinBox
 
{{ReldinBox
 
| header = #f0ffff
 
| header = #f0ffff
Line 13: Line 18:
 
| image = ArcisProfile.jpg
 
| image = ArcisProfile.jpg
 
| caption =  
 
| caption =  
| class_focus = Tank, Melee
+
| class_focus = Mid-Range Endurance Tank
 
| level = 40
 
| level = 40
 
| research = Mysticism  
 
| research = Mysticism  
Line 21: Line 26:
 
| species = Human
 
| species = Human
 
| ethnicity = Caucasian
 
| ethnicity = Caucasian
| birthplace = Undisclosed
+
| birthplace = Minnesota
| operations = Undisclosed
+
| operations = Data Unavailable
| relatives = Amala Gavi (Adopted Daughter)
+
| relatives = Amala Gavi ({Rapture} Adopted Daughter)
 
| age = 28
 
| age = 28
 
| height = 6' 1"  
 
| height = 6' 1"  
Line 34: Line 39:
 
| alignment = 8
 
| alignment = 8
 
| reputation = 7
 
| reputation = 7
| identity = Secret
+
| identity = Secret (Registered)
 
| years_active = 2.3
 
| years_active = 2.3
 
| citizenship = US Citizen
 
| citizenship = US Citizen
| occupation = Undisclosed
+
| occupation = Artifact Hunter
| education = Undisclosed
+
| education = Data Unavailable
 
| marital = Single
 
| marital = Single
| powers = Aural Projection
+
| powers = Aural Projection, Minor Regeneration, Superpower Disruption, Magical Energy Dispersion
| paraphernalia = None
+
| paraphernalia = Heroing: Data Unavailable <BR> Civilian: Large backpack with various items of exploration.
 
| strength = 2
 
| strength = 2
| endurance = 6
+
| endurance = 9
 
| agility = 5
 
| agility = 5
| speed = 7
+
| speed = 5
| fighting = 7
+
| fighting = 5
| projectiles = 3
+
| projectiles = 9
| durability = 8
+
| durability = 7
| resistance = 9
+
| resistance = 7
| intelligence = 7
+
| intelligence = 6
 
| psyche = 7
 
| psyche = 7
 
| intuition = 7
 
| intuition = 7
 
| charisma = 3
 
| charisma = 3
 
|}}
 
|}}
Still much a work in progress, Arcis is my primary superhero in Champions.
 
  
=Background=
+
=Character Summary=
An aspiring software developer from an area in the north-central region of the United States, Adrian Gavi was fascinated by the tales of super heroes. Having only been a few years old and living a few states away during the events surrounding the Battle for Detroit he never fully grasped the destruction that was caused on that fateful day. This, of course, did not stop the tales of heroism on that day and after from mesmerizing his young mind and inspired him to be an honest and friendly individual.
+
Originally the third character I created when I first started playing Champions Online, Arcis has since become my oldest existing and probably most fleshed-out character in my character list. <BR><BR>
  
==Origin==
+
Since I wanted to try out the game to see if I would like it I ended up starting Arcis (then named Epoch) as a Disciple archetype. However, the character wasn't quite durable enough for my preferred playstyle and I ended up giving freeform a shot and over time the character developed slowly into an effective tank. While his up-front durability is about average, he improves upon it through supplimental bonuses that increase his longevity in a fight. Effectively excelling at prolonged fights where I notice some other tanks seem to start loosing steam.
It was a bleak spring day on the 7th of March when the everyday bustle of Adrian's home city was disrupted by one particularly irate spellcaster calling himself Ignis Rahl. Shouting claims of transgressions against him by the Trismegistus Council and vowing to torch everything in his path until he got his revenge, Ignis tore through the downtown area in a blaze of fire. As frightened citizens tried to flee and the nearest hero still a ways off, Adrian found himself in the middle of a sea of chaos.<br><br>
+
  
Heedless to the dangers, Adrian began to shout directions at the fleeing populace, guiding them down side streets and through covered areas. However, it was obvious that considerable damage was being done. On his way back to look for more people, he came across a small group that had been blocked off by Ignis. As the spellcaster readied his attack, Adrian sprinted between him and the frightened people shouting:<br>
+
=Background Summary=
 +
Ever since he was a child, Adrian Gavi was fascinated by the tales of superheroes. Born in Minnesota, Adrian was only a few years old when Dr. Destroyer turned his wrath against the city of Detroit. While never fully grasping the severity of what had happened at the time he strongly aware of the anxiety and fear of those around him, though it was only years later that he understood why. <BR><BR>
  
''"Enough!"''<br>
+
A little more than two years ago Adrian had an encounter with a rogue sorcerer intent wreaking havoc within his home city. This encounter served as the catalyst needed to unlock the dormant powers he possessed. Since then he has developed his new found powers to become a powerful shield to stand against those that would do others harm.
''"You '''dare''' to interrupt me?"'' the sorcerer fumed.<br>
+
''"I dare! If you want to torment anyone else you'll have to go through me to do it!"''<br>
+
  
Ignis burst out in laughter before letting loose a blaze of fire. When he let up, however, a look of surprise flashed across his face before reverting to irritation, for Adrian was still standing, though staggered and charred. The spellcaster unleashed another blast of flame, but as it struck its target a distinct turquoise field began to intermingle with the flames and Adrian began to take slow steps forward.<br>
+
=History=
 +
==Origin==
  
''"I. will not...not let you. Harm. Anyone else."'' Adrian stuttered with a decreasingly raspy voice as the energy surrounding him began to regenerate his charred form.<br><br>
+
==Aftermath==
  
Taking advantage of the spellcaster's distracted attention the civilians had begun to flee, but in his rage Ignis was not going to let them get away. However, before the spell could leave his fingers, a bright flash of light collided with his chest and launched him a few feet backwards. A look of shock adorned his face as he got up to see Adrian, wreathed in a turquoise glow with hands glowing, charging at him while launching another burst of light. Their battle had begun.<br><br>
+
==Escapades==
  
Attempting to gain the advantage, Ignus took to the air in an attempt to avoid the individual attacking him with a form of energy the spellcaster was to preoccupied to recognize. However, it offered him little respite as Adrian subconsciously used the energy he was generating to lift himself into the air in pursuit. Adrian's accuracy with the bursts of light proved to be less than stellar, however, so he began to attempt more close-range attacks that kept Ignis on the defensive, though he was unable to land one on the spellcaster.<br><br>
+
==Rapture==
  
Eventually, Adrian managed to get the upper hand and struck the spellcaster with a burst of energy and driving him to the ground. As he staggered to his feet, Ignis attempted to launch a renewed barrage at Adrian. Much to his shock, however, no spell came forth. While making a few such attempts, Adrian slowly landed in front of him.<br>
+
==Present Day==
  
"What did you do to me?!" Ignis demanded before a strike to his face rendered him unconscious. As assorted heroes began to arrive, Adrian ducked down a path between two buildings as the realization of what had happened began to wash over him.
+
=Biography=
 +
==Civilian Life==
 +
When not out superheroing, Adrian's civilian life consists of passing himself off as a freelance archaeologist. While not entirely untrue, many of the artifacts he has brought back and sold to various museums were once objects of dark magic. Though any worry about these objects is unfounded since he is able to disperse the dark energies until they are merely useless baubles or large books too weathered to read.
  
==Aftermath==
+
==Residences==
The shock of what had happened and the fear of having been seen using such power left Adrian on edge. However, his fears were eased when he began to find out that the energy field he had been generating had left a distortion in the recorded images of him, and anyone that had been in proximity to him could not recall what he looked like. Having come to terms with his new abilities and realizing he could do great acts of good for the world, Adrian set out to learn the extent of his capabilities.<br><br>
+
Unlike many other heroes, Arcis does not possess a secret base. Rather he prefers to maintain a few small retreats in order to calm any unecessary stress.
  
It wasn't long before he realized that the energy field he generated could be shaped into different forms, though the energy itself seemed to be relatively intangible. Due to his poor performance with ranged attacks he decided that he would be much more effective with close proximity skills and began to take classes in hand to hand combat and swordsmanship. Eventually, when he felt he was ready to put his powers to use, Adrian donned a costume he had made and began to call himself Arcis (pronounced Arx) which was latin for stronghold or fortress.
+
===Loft Apartment===
 +
Arcis maintains a loft complex on the edge of Millenium City's downtown area in which he takes care of his civilian obligations, or to just relax a little during slower days. <BR><BR>
  
==Escapades==
+
Aside from general amenities, his apartment also has an encrypted personal computer on which he conducts any business he may have, as well as a secret compartment that serves as a prep station where he keeps all his equipment. There is also a display case beneath the second floor stairway that contains various artifacts awaiting appraisal. While they would appear as collectors items to most individuals, anyone knowledgeable in arcane secrets will see once-powerful artifacts devoid of the dark energy they once possessed.
Over the next year Arcis served as a minor hero never joining in on anything of particular note, though he did encounter more foes of mystical capabilities than any other type. He even learned that his powers were based on his individual aural presence from one such individual which meant that it was his very essence that he was using to battle his foes with. During this time he also discovered that his powers also exhibited strong regenerative healing properties as well as the ability to disperse the dark magic from many of the foul artifacts he came across and was able to amass a small fortune by selling the ones that were rendered powerless as museum pieces.<br><br>
+
  
One thing to note is that during this time Arcis had gained some notoriety among evildoers and super villains alike as rumors spread amongst them that the blades he wielded would render them powerless should they strike. This left him with a rather imposing reputation and lesser villains would go out of their way to avoid him if they could.
+
===Undisclosed Cavern===
 +
Should he feel like distancing himself from the rest of the world, Arcis will retreat to a hidden cavern to focus his mind and relieve stress. <BR><BR>
  
==The Beacons==
+
Preferring the natural ambiences, Arcis has left the cavern relatively unaltered with very few signs of technology or enhancements. Only a display case adorns the otherwise unaltered walls containing various melee instruments with which Arcis practices his swordsmanship. <BR><BR>
When the Qularr began their invasion of earth and rendered many high-profile heroes incapacitated or overwhelmed, Arcis realized that it was time for him to join the big leagues. After securing his own city from the invading insectoids he made for Millenium City where some other heroes were rallying having received word that it was the main focus of the Qularr attacks.<br><br>
+
  
Joining up with numerous heroes that had gathered from around the world they managed to drive the Qularr back and destroy the beacons that had been agitating them, discovering that one of Doctor Destroyers servants was behind the invasion in the process. Having been recognized with the others for his acts of heroism, Arcis began to take a more active role in superhero affairs such as assisting in quelling the gang wars in Millenium's west side district, dispersing a powerful blizzard in the Canadian north and resolving a crisis in the southwestern desert.
+
An interesting feature of the cavern is the crystalline formations found within. When approached, an individual will notice a pitched hum resonating from the crystals. This resonance has a calming effect on those near them and anyone trained to recognize mystical energies will note that they give off a similar energy as Arcis.
 
+
==Rapture==
+
Note: This section requires a completely separate back story to be formed for another character before it can be completed.
+
 
+
==Present Day==
+
At present, Arcis can be seen travelling around the globe, dealing with various crisis and assisting a super group called the Silver Age Sentinels whenever the need arises.
+
  
 
=Powers=
 
=Powers=
''"I do not get my power from fancy weapons, genetic alterations or ancient tomes. My very essence is my power."''<br>
+
==Aural Energy Projection==
--Arcis
+
Arcis is capable of projecting his aural essence into bursts of high-density corporeal energy. This energy takes various forms including: bolts and beams of energy, shock waves that can pull and push nearby objects, protective fields of energy and any other use he decides to put it to.
  
==Aural Projection==
+
===Aural Field===
[[File:ArcisBarrier.jpg|200px|thumb|left|Arcis' aura can take various forms.]]
+
Some believe that all living things are surrounded by an energy field that they create called an aura. While generally unnoticeable, Arcis appears to generate an excessive amount of this aural energy which results in a visible field that surrounds him. <BR><BR>
Arcis possesses the ability to channel his aural essence as a corporeal energy field. The field's strength and appearance varies based on his resolve. Most notably, the stronger the foe and the more danger they present the stronger the amplification his abilities appear to give off.
+
  
===Aural Shell===
+
While serving as a basis for his other abilities this field also forms a natural defensive barrier, inhibiting many levels of kinetic energy rendering all but the heaviest physical impacts relatively harmless. Also, being a field of energy it also makes him highly resilient to other forms of energy both technological, natural as well as magical while also feeding off of any residual energies in order to further amplify his own.
Arcis' aural field not only serves as the basis for his other abilities, but also provides a powerful defensive barrier. The field inhibits kinetic energy effectively rendering all but the heaviest physical attacks relatively harmless. Both bullets and blades alike bounce off the field, tank and artillery rounds leave him staggered but otherwise unphased, and due to the nature of the aural energy it also makes him highly resilient to energy based attacks and magic as well, going so far as to absorb the residual energies.
+
  
===Flash Pulse===
+
===Combat Abilities===
[[File:ArcisPulse.jpg|200px|thumb|left|Arcis' most basic attack. A concentrated burst of energy that can knock his foes off their feet.]]
+
Redacted for revision.
[[File:ArcisBlades.jpg|200px|thumb|right|Arcis' favored ability. Projections of his aural energy, wielded as if they were swords.]]
+
Arcis' most basic offensive attack. Channeling his energy down his arms Arcis' releases concentrated bursts of aural energy across short distances that impact against their target with just enough force to knock them off their feet but do no serious damage.
+
  
===Aural Blades===
+
==Additional Abilities & Weaknesses==
His most favored ability and the one seen channeled the most. Arcis maintains corporeal flares of aural energy which he wields as if they were a pair of blades. These blades are non-lethal and pass through their targets, draining them of energy until they are to weak to fight.
+
===Martial Skill===
 +
While adept with long-range abilities, Arcis' civilian life can not rely on his powers a lot of the time. As such, he felt it prudent to seek training in various forms of martial combat. While not an expert in any way it is still unwise to engage him in close combat due to subtle uses of his powers.
  
===Empathic Transfer===
+
===Flight===
[[File:ArcisEmpath.jpg|200px|thumb|left|While not as strong or efficient as more healing-focused supers, Arcis' ability to regenerate the wounds of the injured is not to be overlooked.]]
+
Since he naturally produces a powerful energy field Arcis is able to utilize this energy in order to lift himself into the air as a form of flight.
[[File:ArcisTrance.jpg|200px|thumb|right|While not a pacifist for sure, being in Arcis' presence tends to calm all but the most aggressive individual. When focused, he can even channel a burst of this energy to pacify large groups of individuals for a short while.]]
+
The regenerative energies of Arcis' aura can sometimes be amplified and transferred to another individual, rapidly enhancing their natural regenerative capabilities.
+
  
===Shining Reproach===
+
===Aural Disruption===
Should Arcis or his allies find themselves overwhelmed by their foes Arcis may amplify his aural field causing a powerful shockwave that casts away their foes, and the lingering energy gives him a radiantly imposing form.
+
Since his energy bursts are based on aural energy they can enhance or disrupt the super powers of individuals depending on the energy type (positive and negative). Since his energy is normally positive the lingering effects have a disruptive reaction to many super powered villains due to their strong negative energies, and only those with a strong will can maintain full control of their abilities.
  
===Serenity Trance===
+
===Energy Dispersion===
Even normally, Arcis gives off a very calming energy that tends to lower the aggressiveness of anyone standing in his presence. However, when he concentrates hard enough on this ability he is actually able to render very large groups of individuals in a complete pacifistic trance that may eventually remove their willingness to fight all together.
+
The effects of his aural energy also extends to inanimate objects as well. This allows him to disperse the negative energies of ancient artifacts of evil, rendering powerful artifacts little more than inert museum pieces and reduces ancient tomes to nothing more than books of paper too weathered to read.
  
===Shining Touch===
+
===Unyielding===
[[File:ArcisTransfuse.jpg|200px|thumb|left|Should himself or an ally be seriously injured beyond the ability of his normal healing to handle, Arcis can channel a large burst of energy that can recover all but the most serious of injuries.]]
+
Arcis is an excessively stubborn individual and can be a daunting target to take down. His natural defenses render many weaker attacks relatively harmless and it is unwise to let your guard down even if you fell him, for he has been known to unleash a powerful surge of energy upon defeat that not only burns away any wounds he may have sustained, but also grants him a surge of aural power that greatly amplifies his abilities. <BR><Br>
[[File:ArcisRez.jpg|200px|thumb|right|While whether he can bring back the dead is a matter of some debate, no one doubts that Arcis can bring fallen allies back into the fight.]]
+
While Arcis' usual capacity to heal the wounds of others may serve well on many occasions, sometimes there are wounds just to great for natural regeneration to handle. At such a time, Arcis can call upon a full regenerative transfusion that casts away all but the most critical of injuries.<br><br>
+
  
Such an ability puts a strain on his aura, however, and the spent energy must be regained before the ability can be used again.
+
This surge is dangerous for him to use, however. Since he has already been pushed past his natural limits, the additional surge of energy causes him great pain as it overloads his physical form which runs the risk of completely burning away.
  
===Life-Energy===
+
=Friends & Allies=
One of Arcis' strongest regenerative abilities. Since an individual's aura is their vital force Arcis can utilize his extensive aural energy to jump-start the aura of a fallen individual, effectively bringing them back into the fight.<br><br><br><br><br>
+
  
==Additional Effects and Weaknesses==
+
==Relatives==
===Flight===
+
[[File:ArcisRadiance.jpg|200px|thumb|right|A rare image of Arcis where his aura has all but taken over his corporeal form. If on the wrong end of his attention during such a time you'd better bring your best to bear.]]
+
Since he naturally produces a powerful energy field Arcis is able to utilize the energy to lift himself into the air as a form of flight. He can also utilize smaller bursts of energy to launch himself short distances at great speeds.
+
===Visual Recall Disruption===
+
Between the emanations from his aura, and the general effects it has on those near him no one has actually been able to recall exactly who he really is even though he does not wear a mask. All video recordings of him, no matter how advanced the device, have all seemed to exhibit a distorting effect as a result of his aural energies. Those who see him in person do see his face clear as day, but his aural presence appears to prevent them from making the connection to the individual or name.<br><br>
+
  
Should he be rendered unconscious it is unsure whether or not such effects would be removed, and if he is unaware of such a possibility or just does not care is something he keeps to himself.
+
===Amala Gavi (Rapture)===
===Recompense===
+
Arcis' Aural Blades have a unique property that none of his other abilities possess. As the blades pass through his foes, they leave traces of his aura that intermingle and disrupt their own. This has the effect of reducing their capacity to fight, but given a significant amount of his energy the effect can actually render all but the most powerful super powered individuals unable to utilize their powers.
+
===Merciful===
+
Arcis is not a cruel individual, and is more than willing to give transgressors a second chance. However, his foes have been known to take advantage of such mercy in the past, though he rarely allows them to make good on any threats they attempt.
+
  
===Mortal===
+
==Friends==
While his aural energy grants him an unquestionable level of defense, Arcis is anything but invincible. Should enough pressure be applied to his defenses he can be defeated, and if he is somehow rendered unconscious he is nothing more than an ordinary human. Though his barriers immediately return upon regaining consciousness.<br><br>
+
  
How he has not been killed yet is likely either due to overconfident villains, or his unyielding potential stubbornness.
+
===Dr. Sumati Anno===
  
===Unyielding===
+
==Allies==
Acris is a stubborn individual and a daunting target to take down, but do not let your guard down even if you fell him for he has been known on occasion to unleash a powerful surge of energy upon defeat that not only burns away any wounds you may have inflicted, but grants his aural abilities a surge of power that makes him even more dangerous.<br><br>
+
  
There is a price to such an ability, however. Since Arcis has already been pushed past his natural limits in such cases the additional surge of energy has the potential to actually burn away his physical form.
+
===Silver Age Sentinels===
  
=Residences=
+
=Rivals & Enemies=
Though he does not have any official "secret base of operations" like many heroes possess, Arcis does have a few locales to which he may retreat to should the stresses of his day become to great.
+
==Loft Apartment==
+
[[File:AricsCivilian.jpg|200px|thumb|left|Arcis, relaxing as Adrian Gavi after a hard days heroing.]][[File:ArcisLoft.jpg|200px|thumb|right|A view of Arcis' loft apartment.]]
+
During his off-hours or just when he needs a break of normalcy in his day, Arcis will return to a loft complex he rents on the edge of the downtown area to relax as his alter-ego Adrian Gavi. It is here he takes care of any civilian obligations he has as well as relaxing after a long day of hero work.<br><br>
+
  
Aside from the usual civilian amenities, Arcis' apartment also has a secured personal computer on which he conducts his civilian affairs, a hidden prep station used when preparing for more hero work, and a grand piano on which his adopted daughter Amala practices.<br><br>
+
==Rivals==
  
Anyone who visits his home may also note the various artifacts housed in a display case beneath the second floor stairway. While to most individuals they would just appear to be rare collectors items that would be seen in a museum, anyone knowledgeable in mystic and arcane secrets will see once-powerful artifacts of evil that have had their dark energies dispersed.
+
===Polestar===
==Undisclosed Cavern==
+
Captain of the superhero team Overwatch. Polestar and Arcis have a "friendly" rivalry in regards to superheroing.
[[File:ArcisCave.jpg|200px|thumb|left|An undisclosed cavern to which Arcis retreats should he be in need of solitude or concentration.]][[File:ArcisMeditate.jpg|200px|thumb|right|Arcis reflecting on an issue that requires a very specific or unknown solution.]]
+
Should Arcis need a place to relax and focus while doing hero work he will travel to a cavern of undisclosed location to focus his mind on the the task at hand. Whatever that may be.<br><br>
+
  
As a place to relax in natural ambiences, Arcis has left the cavern relatively unaltered. You will find no technology or enhancements save what is brought to the location. Only a display case adorns the otherwise unaltered walls containing various melee instruments with which Arcis uses to practice his swordsmanship.<br><br>
+
===Concordia===
 +
Super-powered individual serving one of the many sub-divisions of the United States' superhuman agencies. Her rivalry with Arcis is on a professional level as she regards him as being "unpatriotic" during past encounters.
  
An interesting feature of the cavern is the crystalline formations found within. When approached, an individual will notice a pitched hum resonating from the crystals. This resonance has a calming effect on those near them and anyone trained to recognize mystical energies will note that they give off a similar energy as Arcis.
+
==Enemies==
 
+
=Allies=
+
While generally a solo hero, there are a few individuals Arcis can be seen working with on occasion.
+
==Rapture (Amala Gavi)==
+
[[File:ArcisRapture.jpg|200px|thumb|left|Rapture on patrol in Millenium City.]][[File:ArcisAmala.jpg|200px|thumb|right|Amala, relaxing at home.]]
+
Once a prisoner of the organization DEMON, Amala was used as the catalyst in an attempt to break the barriers imprisoning the Kings of Edom. Having known nothing but misery and suffering at the hands of DEMON, Amala would have leveled the Indian subcontinent had Arcis not stepped in. Inexplicably resistant to the reality warping powers Amala possessed, Arcis was able to shield her from DEMON's control and calm her chaotic emotional state.<br><br>
+
 
+
However, the devestation she had caused left the world governments terrified of her abilities and many sought to remove her potential threat. Arcis stepped in, however, and claimed guardianship over Amala. Any threat to her would be dealt with by him personally, and he would serve as her mentor to reign in her powers and teach her a measure of control that she lacked.<br><br>
+
  
This of course had a very negative impact on Arcis reputation. However, very few individuals are willing to go against him much less the unknown potential of the unstable cataclysm waiting to happen he now oversees.
+
===ARGENT===
  
==Dr. Sumati Anno (of SCION)==
+
===VIPER===
The lead scientist of SCION Doctor Sumati Anno has been known, on occasion, to assist Arcis with scientific matters that he is unable to perform on his own.
+
==Silver Age Sentinels==
+
Arcis currently serves as a member of the Silver Age Sentinels supergroup and can be seen working with the various members of the group and their allies from time to time.
+
  
=Rivals=
+
===DEMON===
While not strictly enemies of his, Arcis has been known to butt heads with various individuals and organizations from time to time.
+
==Sentry Star==
+
Arcis and Sentry star have an interesting rivalry that some would call mutual respect or even friendship. At times they can be seen working together for a common cause, at others they can be seen slugging it out over some mutual difference though such confrontations are rarely destructive and almost always end in a draw.
+
==Concordia & PATRIOT==
+
Officially PATRIOT is a rogue agency of the United States government and publicly denounced by governing figures. Behind the scenes, however, they work with both the US government and PRIMUS to deal with threats without the constraints of international law that the other two must respect. As such, they have come at odds with Arcis in the past and see him as a severe threat to their organization, sending some of their best agents to battle him on multiple occasions.
+
  
=Enemies=
+
===Ignis Rahl===
A collection of individuals and organizations that would like nothing less than to see Arcis' utter defeat.
+
Status: Neutralized
==ARGENT==
+
While not a target Arcis goes out of his way to interfere with, ARGENT's numerous underhanded dealings cause them to cross paths more often than they would like. As such, Arcis has become a constant thorn in ARGENT's side that they would like removed.
+
==VIPER==
+
As a major threat to world stability, VIPER finds themselves on the wrong end of Arcis' attention on an almost constant basis, and the clashes between Arcis and VIPER super agents tend to cause significant collateral damage.
+
==DEMON==
+
DEMON first came to Arcis' attention when they unleashed the reality warping child Amala, later known as Rapture, against a major city in India in an attempt to create a reality where the Kings of Edom were free from their imprisonment. As one of the few beings in existence able to withstand her abilities, Arcis was able to calm Amala's chaotic mind and free her from DEMON's control.<br><br>
+
  
Needless to say this earned the organizations unending ire and they have gone out of their way to destroy Arcis and regain control of Amala's power.
+
Summary: A low-tier DEMON sorcerer. Currently serving prison time and unable to use his powers.
==Ignis Rahl==
+
Arcis' first villain confrontation and the catalyst that triggered his powers. Ignis was an arcane sorcerer specializing in pyromancy. He now resides in Stronghold prison, powerless and brooding.
+
  
 
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
 
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
Line 223: Line 174:
 
<center>{{ThreatBar{{{Power|1}}}}}</center>
 
<center>{{ThreatBar{{{Power|1}}}}}</center>
 
|}
 
|}
<br><br>
+
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
 +
| &nbsp;
 +
! Potential Threat
 +
! style="text-align:left;"|
 +
<center>{{ThreatBar{{{Power|3}}}}}</center>
 +
|}
 +
<BR><BR>
  
==Malice (Clara Sanders, rehabilitated)==
+
===Malice (Clara Sanders)===
A normal college student until an accident caused damage to her neural pathways. The result was powerful telekinetic abilities, but also an excessively unstable individual that caused considerable misery to the local populace until Arcis locked down her abilities.<br><br>
+
Status: Rehabilitated.
  
Over the course of a few months, Arcis was able to use his regenerative abilities to repair the damage to her mind and return her to her old life. She still maintains her telekinetic abilities, but she rarely uses them and greatly regrets what she did.
+
Summary: College girl who developed uncontrolled mental powers after a car accident. Rehabilitated after a confrontation with Arcis.
  
 
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
 
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
Line 236: Line 193:
 
<center>{{ThreatBar{{{Power|1}}}}}</center>
 
<center>{{ThreatBar{{{Power|1}}}}}</center>
 
|}
 
|}
<br><br>
+
<BR><BR>
  
==Pride (Mirror, mirror)==
+
===Pride===
[[File:ArcisPride1.jpg|200px|thumb|left|Pride, confronted in his lair by some unlucky hero.]][[File:ArcisPride2.jpg|200px|thumb|right|Shouting orders to an infernal Bale minion.]]
+
Status: Neutralized
''"Your strengths, your power, your darkness, your PRIDE. I am your equal and your opposite. I AM you."''<br>
+
--Pride to Arcis<br><br>
+
  
A result of DEMON sorcery gone horribly wrong. Pride was an attempt by the organization to turn one of their greatest foes against himself. The individual itself is little more than a massive collection of dark magic concentrated into a single form and possessing powers that mirror and sometimes exceed Arcis' own.<br><br>
+
Summary: The result of a powerful DEMON spell that created a duplicate of Arcis comprised of powerful negative energies.
  
However, as his nature is the very embodiment of pride DEMON found it impossible to control him and he immediately turned against them, seeing himself as superior to them and every other being on the planet. Rumor has it that he has been working working with Dr. Destroyer (or at least one of his pretenders) though whether they are truly allied or merely using one another is unknown.<br><br>
+
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
 +
| &nbsp;
 +
! Threat Level
 +
! style="text-align:left;"|
 +
<center>{{ThreatBar{{{Power|1}}}}}</center>
 +
|}
 +
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
 +
| &nbsp;
 +
! Potential Threat
 +
! style="text-align:left;"|
 +
<center>{{ThreatBar{{{Power|6}}}}}</center>
 +
|}
 +
<BR><BR>
  
One thing is for certain, Pride is dangerous and not a villain to be underestimated.
+
===Schade and Freude===
 +
Status: Active
 +
 
 +
Summary: A pair of mischievous temporal wizards sporting the appearance of old dastardly whiplash type villiains.
  
 
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
 
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
Line 253: Line 223:
 
! Threat Level
 
! Threat Level
 
! style="text-align:left;"|
 
! style="text-align:left;"|
<center>{{ThreatBar{{{Power|8}}}}}</center>
+
<center>{{ThreatBar{{{Power|7}}}}}</center>
 
|}
 
|}
<br><br>
+
<BR><BR>
  
==Dr. Destroyer==
+
===Dr. Destroyer===
Enemies by principal, Dr. Destroyer presents one of the greatest threats to the world, and as such Arcis is ready to battle him at any time.
+
Status: Unknown
  
 
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
 
{| style="border-spacing: spacing; margin: 0px 5px 0px 0px; padding: 0px; float:left;"
Line 266: Line 236:
 
<center>{{ThreatBar{{{Power|9}}}}}</center>
 
<center>{{ThreatBar{{{Power|9}}}}}</center>
 
|}
 
|}
<br><br>
+
<BR><BR>
 
+
=Additional Images=
+
[[Image:ArcisGallery001.jpg|200px|thumb|left|A-a-action pose!]]
+
[[Image:ArcisGallery002.jpg|200px|thumb|right|Arcis fending off invading destroids.]]
+
[[Image:ArcisGallery003.jpg|200px|thumb|left|Hiking in the snowy north.]]
+
[[Image:ArcisGallery004.jpg|200px|thumb|right|While relatively immune to radiation, Arcis still prefers to err on the side of caution anyway.]]
+
 
+
  
[[Category:Hero]][[Category:Male]][[Category:Human]][[Category:Human]][[Category:Silver Age Sentinels]]
+
[[Category:Character]][[Category:Male]][[Category:Human]][[Category:Human]][[Category:Hero]][[Category:Tank]][[Category:Silver Age Sentinels]]

Latest revision as of 22:04, 24 October 2014

Rebuilding Page from Scratch.
Wip.jpg
This page has been marked as a creative work in progress.

The author of this article has marked this as a creative work, and would prefer that other users not edit it. Please respect this, and unless repairing a typo, spelling, or other minor technical error, think of this page as read-only.


"Being a hero doesn't mean having fancy weapons or special powers. It means putting yourself in the way of those who would do others harm and refusing to move."


Arcis
Player: Ranien
ArcisProfile.jpg
Character Build
Class Focus: Mid-Range Endurance Tank
Power Level: 40
Research & Development: Mysticism
Biographical Data
Real Name: Adrian Gavi
Known Aliases: Arcis (Pronounced Arx)
Gender: Male
Species: Human
Ethnicity: Caucasian
Place of Birth: Minnesota
Base of Operations: Data Unavailable
Relatives: Amala Gavi ({Rapture} Adopted Daughter)
Characteristics
Age: 28
Height: 6' 1"
Weight: 195 lbs.
Eyes: Hazel
Hair: Dark Brown
Complexion: Average
Physical Build: Average
Physical Features: Average
Status
Alignment:
██ ██ ██ ██ ██ ██ ██ ██ ██

Neutral Good

Reputation:
██ ██ ██ ██ ██ ██ ██ ██ ██

Imposing

Identity: Secret (Registered)
Years Active: 2.3
Citizenship: US Citizen
Occupation: Artifact Hunter
Education: Data Unavailable
Marital Status: Single
Known Powers and Abilities
Aural Projection, Minor Regeneration, Superpower Disruption, Magical Energy Dispersion
Equipment and Paraphernalia
Heroing: Data Unavailable
Civilian: Large backpack with various items of exploration.
Attributes
 
   Strength
   Endurance
 
   Agility
   Speed
 
   Fighting
   Projectiles
 
   Durability
   Resistance
 
   Intelligence
   Psyche
 
   Intuition
   Charisma
 
ReldinBox Template


Character Summary

Originally the third character I created when I first started playing Champions Online, Arcis has since become my oldest existing and probably most fleshed-out character in my character list.

Since I wanted to try out the game to see if I would like it I ended up starting Arcis (then named Epoch) as a Disciple archetype. However, the character wasn't quite durable enough for my preferred playstyle and I ended up giving freeform a shot and over time the character developed slowly into an effective tank. While his up-front durability is about average, he improves upon it through supplimental bonuses that increase his longevity in a fight. Effectively excelling at prolonged fights where I notice some other tanks seem to start loosing steam.

Background Summary

Ever since he was a child, Adrian Gavi was fascinated by the tales of superheroes. Born in Minnesota, Adrian was only a few years old when Dr. Destroyer turned his wrath against the city of Detroit. While never fully grasping the severity of what had happened at the time he strongly aware of the anxiety and fear of those around him, though it was only years later that he understood why.

A little more than two years ago Adrian had an encounter with a rogue sorcerer intent wreaking havoc within his home city. This encounter served as the catalyst needed to unlock the dormant powers he possessed. Since then he has developed his new found powers to become a powerful shield to stand against those that would do others harm.

History

Origin

Aftermath

Escapades

Rapture

Present Day

Biography

Civilian Life

When not out superheroing, Adrian's civilian life consists of passing himself off as a freelance archaeologist. While not entirely untrue, many of the artifacts he has brought back and sold to various museums were once objects of dark magic. Though any worry about these objects is unfounded since he is able to disperse the dark energies until they are merely useless baubles or large books too weathered to read.

Residences

Unlike many other heroes, Arcis does not possess a secret base. Rather he prefers to maintain a few small retreats in order to calm any unecessary stress.

Loft Apartment

Arcis maintains a loft complex on the edge of Millenium City's downtown area in which he takes care of his civilian obligations, or to just relax a little during slower days.

Aside from general amenities, his apartment also has an encrypted personal computer on which he conducts any business he may have, as well as a secret compartment that serves as a prep station where he keeps all his equipment. There is also a display case beneath the second floor stairway that contains various artifacts awaiting appraisal. While they would appear as collectors items to most individuals, anyone knowledgeable in arcane secrets will see once-powerful artifacts devoid of the dark energy they once possessed.

Undisclosed Cavern

Should he feel like distancing himself from the rest of the world, Arcis will retreat to a hidden cavern to focus his mind and relieve stress.

Preferring the natural ambiences, Arcis has left the cavern relatively unaltered with very few signs of technology or enhancements. Only a display case adorns the otherwise unaltered walls containing various melee instruments with which Arcis practices his swordsmanship.

An interesting feature of the cavern is the crystalline formations found within. When approached, an individual will notice a pitched hum resonating from the crystals. This resonance has a calming effect on those near them and anyone trained to recognize mystical energies will note that they give off a similar energy as Arcis.

Powers

Aural Energy Projection

Arcis is capable of projecting his aural essence into bursts of high-density corporeal energy. This energy takes various forms including: bolts and beams of energy, shock waves that can pull and push nearby objects, protective fields of energy and any other use he decides to put it to.

Aural Field

Some believe that all living things are surrounded by an energy field that they create called an aura. While generally unnoticeable, Arcis appears to generate an excessive amount of this aural energy which results in a visible field that surrounds him.

While serving as a basis for his other abilities this field also forms a natural defensive barrier, inhibiting many levels of kinetic energy rendering all but the heaviest physical impacts relatively harmless. Also, being a field of energy it also makes him highly resilient to other forms of energy both technological, natural as well as magical while also feeding off of any residual energies in order to further amplify his own.

Combat Abilities

Redacted for revision.

Additional Abilities & Weaknesses

Martial Skill

While adept with long-range abilities, Arcis' civilian life can not rely on his powers a lot of the time. As such, he felt it prudent to seek training in various forms of martial combat. While not an expert in any way it is still unwise to engage him in close combat due to subtle uses of his powers.

Flight

Since he naturally produces a powerful energy field Arcis is able to utilize this energy in order to lift himself into the air as a form of flight.

Aural Disruption

Since his energy bursts are based on aural energy they can enhance or disrupt the super powers of individuals depending on the energy type (positive and negative). Since his energy is normally positive the lingering effects have a disruptive reaction to many super powered villains due to their strong negative energies, and only those with a strong will can maintain full control of their abilities.

Energy Dispersion

The effects of his aural energy also extends to inanimate objects as well. This allows him to disperse the negative energies of ancient artifacts of evil, rendering powerful artifacts little more than inert museum pieces and reduces ancient tomes to nothing more than books of paper too weathered to read.

Unyielding

Arcis is an excessively stubborn individual and can be a daunting target to take down. His natural defenses render many weaker attacks relatively harmless and it is unwise to let your guard down even if you fell him, for he has been known to unleash a powerful surge of energy upon defeat that not only burns away any wounds he may have sustained, but also grants him a surge of aural power that greatly amplifies his abilities.

This surge is dangerous for him to use, however. Since he has already been pushed past his natural limits, the additional surge of energy causes him great pain as it overloads his physical form which runs the risk of completely burning away.

Friends & Allies

Relatives

Amala Gavi (Rapture)

Friends

Dr. Sumati Anno

Allies

Silver Age Sentinels

Rivals & Enemies

Rivals

Polestar

Captain of the superhero team Overwatch. Polestar and Arcis have a "friendly" rivalry in regards to superheroing.

Concordia

Super-powered individual serving one of the many sub-divisions of the United States' superhuman agencies. Her rivalry with Arcis is on a professional level as she regards him as being "unpatriotic" during past encounters.

Enemies

ARGENT

VIPER

DEMON

Ignis Rahl

Status: Neutralized

Summary: A low-tier DEMON sorcerer. Currently serving prison time and unable to use his powers.

  Threat Level
██ ██ ██ ██ ██ ██ ██ ██ ██
  Potential Threat
██ ██ ██ ██ ██ ██ ██ ██ ██



Malice (Clara Sanders)

Status: Rehabilitated.

Summary: College girl who developed uncontrolled mental powers after a car accident. Rehabilitated after a confrontation with Arcis.

  Threat Level
██ ██ ██ ██ ██ ██ ██ ██ ██



Pride

Status: Neutralized

Summary: The result of a powerful DEMON spell that created a duplicate of Arcis comprised of powerful negative energies.

  Threat Level
██ ██ ██ ██ ██ ██ ██ ██ ██
  Potential Threat
██ ██ ██ ██ ██ ██ ██ ██ ██



Schade and Freude

Status: Active

Summary: A pair of mischievous temporal wizards sporting the appearance of old dastardly whiplash type villiains.

  Threat Level
██ ██ ██ ██ ██ ██ ██ ██ ██



Dr. Destroyer

Status: Unknown

  Threat Level
██ ██ ██ ██ ██ ██ ██ ██ ██