Difference between revisions of "Faeden"

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(Background and Origin)
(Relationships)
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==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''General Perception'''</div>==
 
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''General Perception'''</div>==
 
<div style="text-indent:40px;">WIP
 
<div style="text-indent:40px;">WIP

Revision as of 22:24, 8 May 2016

Faeden
Player: @Stacesune
Faeden.jpg
"Dance with me in the moonlight, until there is moon no more."
Biographical Data
Real Name: Draven Miln
Known Aliases: Faeden
Gender: Male
Species: Metahuman
Ethnicity: Caucasian
Place of Birth: Annecy
Base of Operations: Sapphire Books and Oddities
Relatives: None Known
Characteristics
Age: 25
Height: 5'10
Weight: 174lbs
Eyes: Left Blue, Right Pupiless
Hair: Black
Complexion: Healthy
Physical Build: Lean, Athletic
Physical Features: Rune themed Tattoos
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Local

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Faeden
Years Active: 3
Citizenship: American
Occupation: Salesman
Education: College
Marital Status: Single
Known Powers and Abilities

  • Arcane Manipulation
  • Teleportation
  • Illusionary Magic
  • Rune-Defences (Tattooed on)
  • Aethergifted Eye

Equipment and Paraphernalia


Physical Attributes
 
   Strength
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    Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regen
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Tech.
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   Intel.
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   Knowledge
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   Charisma
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   Bravery
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MaekadaBoxSlim created by @Maekada


Background and Origin

Draven Milne worked in a library that sold itself on also selling real magic. Of course, it was far from, but many of the foolish youth still came and bought these so called magic tomes. Draven, on the otherhand, was far beyond believing any of the books actually held arcane secrets. A studious boy, having graduated from university and expecting to be a scientist or doctor, not tending to a bookshelf. That was, of course, until the day the store got in an actual tome of true magic, one that was not meant to be red by mortal eyes. He was going to put it on the shelf, dropping it, as his eyes opened to the runes inside which tore his worldview apart. The runes engraved themselves on the boy's body, and what ones didn't tore through his eye to infuse his brain with knowledge most human beings can not touch. When it was over, his vision was torn in two, passing between both mortal world and that of the Aether.

It took a long time for him to learn more about what happened to him, and to this date he is still not entirely sure. His right eye had became a gift, able to see into the Aether and the Ethereal, but he felt himself growing tired much more often than he normally had been. As days passed, he began waking up in strange places, and people around him began to react... Well, suspiciously, whenever he was around and his moods spiked. He had also been given the gift of the Arcane, able to cast spells and delve into the Mystic and the supernatural. As he worked the shop, he read more and more into magic, real magic, trying to sort out what books were real and which ones were just frauds. Eventually he became able to do more than passively mess with people's lives. He learned how to control his ability to phase into another plane and appear elsewhere. He was able to control the influences his magic had on people's minds, resulting in a deal of funny situations when he needed it to.

He moved and opened up his own store, the one he worked at closing after years of sales dropping. Now in the city of real heroes, he was able to sell more real magical books and work with more people versed in the arcane. Villains and Heroes everywhere, he didn't want to get in to those politics though. This was until he was robbed. A small-time villain had broken in, stealing one of his books that actually held some power in it. He reported it, and heroes were doing what they could but this wasn't enough for him. He followed the true heroes to the villain's lair, but rather then wait and see he used his gifts to pop into the base and take back what was his. There were, however, complications, as the Villain had henchmen that were protecting his book. Draven stepped out of the place bloodied, but with book in hand... And more. He had found more books, and took them for himself. They stole from him, right? It was only fair... The heroes he had hired congratulated him, mistaking the excess tomes for part of what Draven lost, and after a quickly crafted story about what really happened, he was offered to train as he showed true talent in being a hero.

This is where the parallel of interests peaked. He trained, and learned more about being a hero, all while finding himself nicking arcane trinkets and relics whenever he was able to. On one hand, his reflexes and his ability to dodge and weave while using his magic was improving, his gift mixed with the talents of the heroes of Dexterity and subterfuge was a wonderful way to make it as one of the city's stealthy heroes... And as a budding cat-burglar... While he rarely stole anything most villains would, there was no denial that when he felt he could there were more and more tomes and trinkets gracing his shop, usually taken from a recently downed villain...

Powers, Skills, and Attributes

Powers


Aethereye - Draven's eye has been fitted to the aether, allowing him to see things ethereal and astral. It gives him a look into the deep magical ties things may have, and allows him to see magic in use. It is a great defensive skill, but not without its toll. Whenever it is used, it drains a lot of his energy over time, covering it or closing his eye are the only two ways to turn it off.


Arcana - A talented mage, focusing in illusionary magic. Able to use magic and cast spells in combat, and often in defense.


Aether Flash - Able to step out of the mortal reality for a moment, emerging elsewhere. Aether flash is an ability that puts him on the ethereal plane, safe from most harm and popping out somewhere else in an instance. Heavilly used in defence or for getting around.


Ward Tattoos - Not a man of armor, he has wards tattood in magical ink into his body, raising his defence against magical and energy themed attacks. Physical attacks still hurt.


Skills


Burglary - Draven is a thief, and that is not hidden. He is often pilfering things he can sell later, and has the Lockpicking and sneaking prowess to match.


Educated - Draven is a lover of books, and aside from his cockiness he knows a great deal. He loves to read, and he is more educated then he acts.


Attributes


Acrobatic - Reflexes, dodges, flipty-dos and good at getting around. Acrobatic in nature, and able to dodge a deal of assault.


Resistant to Mental Assaults - With his Aethereye and his runes, he is incredibly resistant to assaults on his willpower or his self-control.



Relationships

Lover


None so Far


Friends/Allies


None so Far


Enemies


None so Far


General Perception

WIP


Comments from other Heroes
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