Difference between revisions of "Forge"
From PRIMUS Database
Line 152: | Line 152: | ||
</div> | </div> | ||
− | <div style="position:relative; margin-right: | + | <div style="position:relative; margin-right: 5px; margin-bottom:10px; float:left; padding:10px; height: 800px; width:290px; border-right:3px solid #a02020; border-left: 3px solid #a02020; border-top:20px solid #a02020; border-bottom:20px solid #a02020; background:#0; color:#093a63; font-size:90%;-webkit-border-radius: 5px; -moz-border-radius: 10px; border-radius: 20px;"> |
− | {| style="border: | + | {| style="border: 1px solid #a02020; border-spacing: 0; border-radius: 1px" |
− | | [[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] | + | |[[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] |
|} | |} | ||
[[File:Mark_5.png|250px|center]] | [[File:Mark_5.png|250px|center]] | ||
− | {| style="border: 1px solid | + | {| style="border: 1px solid #a02020; border-spacing: 0; font-size:70%; border-radius: 10px; margin: 2em auto;" |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-top-left-radius: 10px;" | Model |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | Mark V || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | Mark V || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Equipment |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; color: #b0b0b0 " | *Crowd Control *Recon *Ranged Combat *Melee Combat |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Year |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | 2016 || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | 2016 || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Fields of Use |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; padding-bottom: 30px; color: #b0b0b0 " | |
+ | *Crowd Control | ||
+ | *Recon | ||
+ | *Ranged Combat | ||
+ | *Melee Combat | ||
|- | |- | ||
− | ! scope="row"; style="border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-bottom-left-radius: 10px" | Operating System |
− | | style="padding-right: 30px; padding-left: 10px " | FOS10 || | + | | style="padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | FOS10 || |
|} | |} | ||
Line 182: | Line 186: | ||
</div> | </div> | ||
− | <div style="position:relative; margin-right: | + | <div style="position:relative; margin-right: 5px; margin-bottom:10px; float:left; padding:10px; height: 800px; width:290px; border-right:3px solid #a02020; border-left: 3px solid #a02020; border-top:20px solid #a02020; border-bottom:20px solid #a02020; background:#0; color:#093a63; font-size:90%;-webkit-border-radius: 5px; -moz-border-radius: 10px; border-radius: 20px;"> |
− | {| style="border: | + | {| style="border: 1px solid #a02020; border-spacing: 0; border-radius: 1px" |
− | | [[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] | + | |[[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] |
|} | |} | ||
[[File:Mark_5.png|250px|center]] | [[File:Mark_5.png|250px|center]] | ||
− | {| style="border: 1px solid | + | {| style="border: 1px solid #a02020; border-spacing: 0; font-size:70%; border-radius: 10px; margin: 2em auto;" |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-top-left-radius: 10px;" | Model |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | Mark V || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | Mark V || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Equipment |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; color: #b0b0b0 " | *Crowd Control *Recon *Ranged Combat *Melee Combat |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Year |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | 2016 || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | 2016 || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Fields of Use |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; padding-bottom: 30px; color: #b0b0b0 " | |
+ | *Crowd Control | ||
+ | *Recon | ||
+ | *Ranged Combat | ||
+ | *Melee Combat | ||
|- | |- | ||
− | ! scope="row"; style="border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-bottom-left-radius: 10px" | Operating System |
− | | style="padding-right: 30px; padding-left: 10px " | FOS10 || | + | | style="padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | FOS10 || |
|} | |} | ||
Line 212: | Line 220: | ||
</div> | </div> | ||
+ | <div style="position:relative; margin-right: 5px; margin-bottom:10px; float:left; padding:10px; height: 800px; width:290px; border-right:3px solid #a02020; border-left: 3px solid #a02020; border-top:20px solid #a02020; border-bottom:20px solid #a02020; background:#0; color:#093a63; font-size:90%;-webkit-border-radius: 5px; -moz-border-radius: 10px; border-radius: 20px;"> | ||
− | + | {| style="border: 1px solid #a02020; border-spacing: 0; border-radius: 1px" | |
− | + | |[[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] | |
− | + | ||
− | | [[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] | + | |
|} | |} | ||
[[File:Mark_5.png|250px|center]] | [[File:Mark_5.png|250px|center]] | ||
− | {| style="border: 1px solid | + | {| style="border: 1px solid #a02020; border-spacing: 0; font-size:70%; border-radius: 10px; margin: 2em auto;" |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-top-left-radius: 10px;" | Model |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | Mark V || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | Mark V || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Equipment |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; color: #b0b0b0 " | *Crowd Control *Recon *Ranged Combat *Melee Combat |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Year |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | 2016 || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | 2016 || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Fields of Use |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; padding-bottom: 30px; color: #b0b0b0 " | |
+ | *Crowd Control | ||
+ | *Recon | ||
+ | *Ranged Combat | ||
+ | *Melee Combat | ||
|- | |- | ||
− | ! scope="row"; style="border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-bottom-left-radius: 10px" | Operating System |
− | | style="padding-right: 30px; padding-left: 10px " | FOS10 || | + | | style="padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | FOS10 || |
|} | |} | ||
Line 243: | Line 254: | ||
</div> | </div> | ||
− | <div style="position:relative; margin-right: | + | <div style="position:relative; margin-right: 5px; margin-bottom:10px; float:left; padding:10px; height: 800px; width:290px; border-right:3px solid #a02020; border-left: 3px solid #a02020; border-top:20px solid #a02020; border-bottom:20px solid #a02020; background:#0; color:#093a63; font-size:90%;-webkit-border-radius: 5px; -moz-border-radius: 10px; border-radius: 20px;"> |
− | {| style="border: | + | {| style="border: 1px solid #a02020; border-spacing: 0; border-radius: 1px" |
− | | [[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] | + | |[[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] |
|} | |} | ||
[[File:Mark_5.png|250px|center]] | [[File:Mark_5.png|250px|center]] | ||
− | {| style="border: 1px solid | + | {| style="border: 1px solid #a02020; border-spacing: 0; font-size:70%; border-radius: 10px; margin: 2em auto;" |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-top-left-radius: 10px;" | Model |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | Mark V || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | Mark V || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Equipment |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; color: #b0b0b0 " | *Crowd Control *Recon *Ranged Combat *Melee Combat |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Year |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | 2016 || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | 2016 || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Fields of Use |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; padding-bottom: 30px; color: #b0b0b0 " | |
+ | *Crowd Control | ||
+ | *Recon | ||
+ | *Ranged Combat | ||
+ | *Melee Combat | ||
|- | |- | ||
− | ! scope="row"; style="border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-bottom-left-radius: 10px" | Operating System |
− | | style="padding-right: 30px; padding-left: 10px " | FOS10 || | + | | style="padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | FOS10 || |
|} | |} | ||
Line 273: | Line 288: | ||
</div> | </div> | ||
− | <div style="position:relative; margin-right: | + | <div style="position:relative; margin-right: 5px; margin-bottom:10px; float:left; padding:10px; height: 800px; width:290px; border-right:3px solid #a02020; border-left: 3px solid #a02020; border-top:20px solid #a02020; border-bottom:20px solid #a02020; background:#0; color:#093a63; font-size:90%;-webkit-border-radius: 5px; -moz-border-radius: 10px; border-radius: 20px;"> |
− | {| style="border: | + | {| style="border: 1px solid #a02020; border-spacing: 0; border-radius: 1px" |
− | | [[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] | + | |[[File:Forge_armor.jpg|280px|style:"border-radius: 5px"|center]] |
|} | |} | ||
[[File:Mark_5.png|250px|center]] | [[File:Mark_5.png|250px|center]] | ||
− | {| style="border: 1px solid | + | {| style="border: 1px solid #a02020; border-spacing: 0; font-size:70%; border-radius: 10px; margin: 2em auto;" |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-top-left-radius: 10px;" | Model |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | Mark V || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | Mark V || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Equipment |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; color: #b0b0b0 " | *Crowd Control *Recon *Ranged Combat *Melee Combat |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Year |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px " | 2016 || | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | 2016 || |
|- | |- | ||
− | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-bottom: 1px solid black; border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF;" | Fields of Use |
− | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: | + | | style="border-bottom: 1px solid gray; padding-right: 30px; padding-left: 5px; padding-bottom: 30px; color: #b0b0b0 " | |
+ | *Crowd Control | ||
+ | *Recon | ||
+ | *Ranged Combat | ||
+ | *Melee Combat | ||
|- | |- | ||
− | ! scope="row"; style="border-right: 1px solid black; padding-right: | + | ! scope="row"; style="border-right: 1px solid black; padding-right: 10px; padding-left: 10px; background: #a02020; color: #FFF; border-bottom-left-radius: 10px" | Operating System |
− | | style="padding-right: 30px; padding-left: 10px " | FOS10 || | + | | style="padding-right: 30px; padding-left: 10px; color: #b0b0b0 " | FOS10 || |
|} | |} | ||
Line 302: | Line 321: | ||
</div> | </div> | ||
</div> | </div> | ||
− | |||
− | |||
</div></div><br> | </div></div><br> |
Revision as of 05:30, 9 September 2016
The author of this article has marked this as a creative work, and would prefer that other users not edit it. Please respect this, and unless repairing a typo, spelling, or other minor technical error, think of this page as read-only. |