Ice Bat

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Ice Bat
Player: @Video
[[Image:|300px|]]
*Arches his head quizzically*
Biographical Data
Real Name: Unknown
Known Aliases: Ice Bat
Gender: Male
Species: J'Livik
Ethnicity: N/A
Place of Birth: Unknown
Base of Operations: Paragon City
Relatives: Unknown
Characteristics
Age: Unknown
Height: 3'7"
Weight: 63 lbs
Eyes: None
Hair: Confidential
Complexion: Pale
Physical Build: Lithe
Physical Features:
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Recluse

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Public
Years Active: Unknown
Citizenship: None
Occupation: None
Education: None
Marital Status: Single
Known Powers and Abilities
Flight, Echo Location, Thermal senses, Ultraviolet Detection, Aura Perception, Cryokinesis
Equipment and Paraphernalia
Collar, Restraining Belt
Physical Attributes
 
   Strength
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   Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regeneration
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Technology
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   Intelligence
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   Knowledge
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   Charisma
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   Bravery
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MaekadaBox created by @Maekada



Background and Origin

Base Species Information


Ice Bat is a genetically modified animal known as a J'livik. The J'livik are a type of bat-like creatures native to the planet Huldrion orbiting a star in the Monoceros Ring. These creatures, normally active only during the long days of Huldrion, generally get to only around sixteen inches in length with a wing span between 30 and 48 inches.

Due to the arctic temperatures of Huldrion, J'livik live in deep caves that are warmed by a crystal like mineral that generates large amounts of heat as they form. They hunt with a combination of senses that help them navigate their planet. The J'livik lack any form of eyes, and posses no nose or sense of smell. Instead, they have evolved a type of sonar that cuts through the thick atmosphere and allows them to detect obstacles in their path. They posses thermal veins that run along their heads allowing them to pick up the feintest of heat sources and locate prey items that may be disguised in the ice and snow, or hidden by other means. They have an organ in their chest that is sensitive to electromagnetic energies, allowing them to see the aura's surrounding objects both living or dead, and organic and inorganic. This enables them to determine if a creature is friendly or hostile towards them and allows them to determine a creatures mood. The small horn on their heads is sensitive to the ultraviolet range and can detect any disturbance in this wavelength, giving them a limited ability to sense beyond many other creatures ability. These small animals often prey upon larger creatures, swarming in large hordes like a pack of piranha, and stripping the prey to the bone in a matter of minutes.

Public knowledge


Various people and departments have attempted to communicate with him and learn his purpose here, he is either unable to communicate this information back, or is unwilling.

He seems drawn to beings that have some sway over the cold, following them like a lost dog and assisting them when he realizes they are in danger. He has occasionally been seeing helping them even when they are not in danger, creating some confusion and often a misunderstanding for the person he is following. He has, on more than one occasion, apparently taken to the belief that a cashier taking money from such a person was a threat and shot razor sharp ice shards at these cashiers and has landed one or two people in jail as they could not control their "pet". Through controlled use of his wings, he has been seen creating whirl-winds of cold air, freezing small animals in place before attacking them and feeding.

Early studiers of this creature believed that, as a creature prone to frozen worlds, he would be highly susceptible to heat. This proved to be in-accurate when, drawn to a smelting room, he plunged his head into the molten metal being poured to form beams and began biting at it. It is presumed he thought it was some type of animal and was determining if it was edible.

Powers, Skills, and Attributes

Powers


Power 1 - Put info on your power here. Be as lengthy as you like.


Power 2 - Not every hero HAS powers, of course, in which case the powers section can be deleted.


Power 3 - Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.


Skills


Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing.


Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.


Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.


Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


Gear and Equipment

Gear


Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.


Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.


Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.


Relationships

Lover


This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.


Friends/Allies


Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:

  1. This guy
  2. That guy
  3. Some chick

For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):


  • This guy

  • That guy

  • Some chick


Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:

That Guy I Know


Put info on the friend here.


That Chick I Met


And here.


Some Dude at the Bar


Don't forget this one.


Enemies


Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.


General Perception

Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.


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