Difference between revisions of "Sajit"

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At preasent date, Sajit now works for Harper Security Solutions. A PMC sanctioned and funded by UNTIL to combat paranormal threats normal law enforcement cant manage.
 
At preasent date, Sajit now works for Harper Security Solutions. A PMC sanctioned and funded by UNTIL to combat paranormal threats normal law enforcement cant manage.
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Known weaknesses
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Sajit, it is known, is undying. But that does not mean he can regenerate an entire body without effort. Killing Sajit results in a period of sleep, where his body reforms. Wolvesbane has been recorded to cause at least a 9 hour period of regrowth.
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Mental powers however, have allmost no effect on Sajit. He has formidible resistance to magic, and mentalists run into a wall like bricks, within his mind. However, magical prisons, specialized wards, and other things, would theoreticly work. But only if it where a very powerfull individual, seting them up.

Revision as of 20:01, 23 November 2013

Sajit
Player: @Doctordarkspawn
Costume doctordarkspawn sajit CC Comic Page Blue 438390520.jpg
"Why do i look all..funny?"
Biographical Data
Real Name: Unknown
Known Aliases: The black whirlwind
Gender: Male
Species: Lycan
Ethnicity: Unknown
Place of Birth: Unknown
Base of Operations: Unknown.
Relatives: None
Characteristics
Age: 2200. Mental age 300
Height:
Weight:
Eyes: Multicolor
Hair: Black
Complexion: Inconsequencial
Physical Build: Bestial
Physical Features: Warpaint. Bestial facial features
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Unknown

Alignment: Template:MaekadaChaotic good
Identity: None
Years Active: 6 Months
Citizenship: U.S. Citizenship
Occupation: PMC. Shaman
Education: None
Marital Status: Mated.
Known Powers and Abilities
Regeneration to extremes, accelerated when in intense pain, Superstrength, Unatural speed capable of dodging small arms fire, Limited immortality
Equipment and Paraphernalia
Kaldgrav, a small hip flask, skull charms
Physical Attributes
 
   Strength
AttributeBar10.png
   Weapon
AttributeBar5.png
 
   Durability
AttributeBar5.png
   Armor
AttributeBar2.png
 
   Speed
AttributeBar6.png
   Reflexes
AttributeBar6.png
 
   Resistance
AttributeBar8.png
   Stamina
AttributeBar7.png
 
   Dexterity
AttributeBar1.png
   Agility
AttributeBar7.png
 
   Combat
AttributeBar8.png
   Regeneration
AttributeBar10.png
 
 
Non-Physical Attributes
 
   Energy Template:MaekadaAttribute0    Psionics Template:MaekadaAttribute0  
   Telepathy Template:MaekadaAttribute0    Willpower
AttributeBar9.png
 
   Sorcery
AttributeBar7.png
   Technology Template:MaekadaAttribute0  
   Intelligence
AttributeBar5.png
   Knowledge
AttributeBar8.png
 
   Charisma
AttributeBar4.png
   Bravery
AttributeBar10.png
 
 
MaekadaBox created by @Maekada



Early life

Currently unknown to PRIMUS where Sajit was born. We do know, that on the american frontier, Sajit escaped captivity of a vampire clan, and ran with an abuseive pack. It is public information, that he still suffers from a degree of mental issues, that can cause him to become violent, if he remembers too mutch of the past.


The slide down

Sajit`s arrival in the city was less heroics, and more bararism. Sajit appeared in the streets, helping, and dousing the qullar in garlic butter, before attempting to consume them. General help aside, he was praised for his actions to help the humans, but soon after legal troubles, and outstanding warrents...the champions where forced to retract their support of Sajit. crime, after crime, untill Sajit appeared on the doorstep of ravenspeaker, asking for training, and for advice.


Redemption

Sajit by all accounts was a changed man. Fighting for the right, studying the shamanistic arts, and combating magical crime everywhere. With more experience and know how, then seasoned magical professionals. It is unclear where he draws his information on the supernatural, but it is clear he knows alot more about it then any database on the planet.


Abilities

Sajit is the single most regenerative individual on record. This creature, rips his own limbs off for fun. And they grow back within minutes. Sajits regeneration allows him to stand upright while disembowled, come back from anything but decapitation or desintigration. And even then, somehow, and by Sajit`s own admission not by choice, he comes back. Sajit has been known to come back from life a short time after suicide, and to all and any scans, he is allready clinicly dead. As sutch, he is incredibly ready to throw his life away, and make suicidle choices, going against impossible odds for pleasure and profit.

Sajit has the kind of strength that can make him formiddible in a armwrestling match with ironclad. Capable of lifting 100 tons, at base. When enraged, this doubles, making Sajit a bruiser beyond mesure. The downside, is aside from the regeneration, he is paper thin, and easily ripped appart.

Sajits speed is ungodly. He is capable of easily dodging small arms fire, and delivering rapid strikes at speeds the human eye can barely see. He can outrun most cars, but is aforementioned paper thin and weak, bodily. He can, however, keep up the pace for days.

Sajit has affinity, mildly, for the arcane. For spirit magic, however, he is a master. Capable of embueing himself with enhanced senses, communicating with spiritual entities, and strengthening his allready formidable attributes. He allso has entropy at his disposel, controling the very force of decay, making it act upon who he so wishes. He can curse with various ailments, or simply decay a mans body to dust. Though, he restricts this power to ethical means.


Weapons

Sajit only has one known weapon. Kaldgrav. The massive axe, radiates a air of cold and despair. Contact with the axe, results in frostbite, and the skin going into rigor mortis. Doccumented effects on demons, are mild. On vampiric entities however, Kaldgrav causes extreme fear, and werewolves as well.


Mental evaluation

Sajit, by all accounts, is eccentric. A berserker in his own right, a mystic in his own right, Sajit`s mental state is far beyond unstable. While Sajit keeps close to a code of ethical conduct in recent times, he can go back to his regular barbarism at any time. Psycotic, unstable, murderer, cannibal, and many other things besides, if Sajit ever does fall from grace once again, imprisonment in another relm is the only action that will be known to work.


Associations

Sajit is a former member of the guardians of the crossroads. A sanctioned group of supernatural hunters. Sajits untimely resignation was, as he was quoted, "Due to a difference in philosophy, reguarding true nature." It is clear Sajit refused to hide what he was, and was either kicked out, or left. It is unclear.

At preasent date, Sajit now works for Harper Security Solutions. A PMC sanctioned and funded by UNTIL to combat paranormal threats normal law enforcement cant manage. --


Known weaknesses

Sajit, it is known, is undying. But that does not mean he can regenerate an entire body without effort. Killing Sajit results in a period of sleep, where his body reforms. Wolvesbane has been recorded to cause at least a 9 hour period of regrowth.

Mental powers however, have allmost no effect on Sajit. He has formidible resistance to magic, and mentalists run into a wall like bricks, within his mind. However, magical prisons, specialized wards, and other things, would theoreticly work. But only if it where a very powerfull individual, seting them up.