Difference between revisions of "Thiuus"

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'''- Combat Training -''' Real battles and dedicated teaching as a child, as well as hand to hand tutoring from an esoteric and ancient order of martial artists, has put Thiuus into a considerably top-tier echelon of world class combatants. The combination of multiple unknown alien martial arts, experience and mastery, and his own twist of love for fighting makes him deadly and extremely hard to read.
 
'''- Combat Training -''' Real battles and dedicated teaching as a child, as well as hand to hand tutoring from an esoteric and ancient order of martial artists, has put Thiuus into a considerably top-tier echelon of world class combatants. The combination of multiple unknown alien martial arts, experience and mastery, and his own twist of love for fighting makes him deadly and extremely hard to read.
  
  '''''<div style="color:#000000; background-color: #7401DF">Special Equipment</div>'''''==
+
  =='''''<div style="color:#000000; background-color: #7401DF">Special Equipment</div>'''''==
  
 
'''- Trickster's Blessing -''' Thiuus came across a trickster god pretending to be an old man in order to play pranks on people, in turn Thiuus pranked him back and as expected was caught in a match of wits and tricks with the god, even though it resulted in Thiuus losing as a gesture of good sportsmanship the god granted Thiuus' eyeplate the ability to surpass moderate strength illusions and feathers on its helmet to regrow if damaged.
 
'''- Trickster's Blessing -''' Thiuus came across a trickster god pretending to be an old man in order to play pranks on people, in turn Thiuus pranked him back and as expected was caught in a match of wits and tricks with the god, even though it resulted in Thiuus losing as a gesture of good sportsmanship the god granted Thiuus' eyeplate the ability to surpass moderate strength illusions and feathers on its helmet to regrow if damaged.

Revision as of 00:49, 24 October 2014

Thiuus-Logo.png

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Thiuus
Player: @groovinshark
[[Image:|300px|]]
"No man is a stranger to Thiuus Artak, I will ensure the safety of all."
Biographical Data
Real Name: Thiuus Artak
Known Aliases: Thiuus of Ezark
Gender: Male
Species: Ulthuran
Ethnicity: N/A
Place of Birth: Rafalhar, Ezark
Base of Operations: Millenium City, United States
Relatives: N/A
Characteristics
Age: 32
Height: 8'2"
Weight: 327 lbs
Eyes: Orange-Yellow
Hair: Blonde
Complexion: Tan
Physical Build: Strongman, large
Physical Features: Heavily scarred, branding on shoulder
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Global

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Public
Years Active: N/A
Citizenship: United States
Occupation: Mercenary, hero, dignitary
Education: University
Marital Status: Single
Known Powers and Abilities
Super strength, super durability, ballistic screaming, zoolingualisim
Equipment and Paraphernalia
Heavy armor, enchanted swords
Physical Attributes
 
   Strength
AttributeBar10.png
    Weapon
AttributeBar5.png
 
   Durability
AttributeBar7.png
   Armor
AttributeBar5.png
 
   Speed
AttributeBar4.png
   Reflexes
AttributeBar3.png
 
   Resistance
AttributeBar2.png
   Stamina
AttributeBar6.png
 
   Dexterity
AttributeBar5.png
   Agility
AttributeBar7.png
 
   Combat
AttributeBar7.png
   Regen
AttributeBar4.png
 
 
Non-Physical Attributes
 
   Energy
AttributeBar5.png
   Psionics
AttributeBar1.png
 
   Telepathy
AttributeBar2.png
   Willpower
AttributeBar8.png
 
   Sorcery
AttributeBar1.png
   Tech.
AttributeBar3.png
 
   Intel.
AttributeBar6.png
   Knowledge
AttributeBar5.png
 
   Charisma
AttributeBar6.png
   Bravery
AttributeBar7.png
 
 
MaekadaBoxSlim created by @Maekada


Overview

Fallen from the sky through a twist of fate, Thiuus is now bound to Earth for the time being, in lieu of his usual work, Thiuus has declared himself champion of Ezark and promised his services to this world. In return for his services he will diffuse his knowledge and culture and bring word of his nation to all residents of the planet.

The previous titles of his world certainly carry over after his near two months on the planet, Thiuus the "Invincible" and "Indomitable" shining true and quickly bringing him into light to criminal organizations of the world, especially after sweeping out compound and den after compound and den.

Background & History

Birth & Early Life

Thiuus was born under Ezantine artisans in the small city of Rafalhar, blessed with divine gifts. The first power to appear in him was his ability to speak to animals and partially control them, he learned to speak much sooner than the average child and as he grew he was often noticed following creatures around on the outskirts of his home or bringing small wild critters to him with verbal commands or gestures. His family saw this as a good omen portending a legendary destiny, and encouraged him to hone his skills and try and discover new ones.

Teenage Years

With talk of Thiuus' divine powers becoming widespread in his area, new opportunities for a finer life arose for him, he was offered schooling at an established university in Valar - the capital of Ezark - and with his super strength beginning to flourish, as well as his interest in martial arts, he was offered a chance to be placed into classes for tactics and combat training as well.

As time went by with his classes and training, Thiuus began to hone his divine arts and became eager to see if there was more dormant abilities he had to unlock, specifically combat oriented. He used his free time to join the arena, in hopes to stir up any hidden powers he immediately went for challenging matches and one-on-one death matches. The prizes for winning such fights were new equipment, money, and the love of the people, but the real prize for Thiuus was the betterment of himself.

After a few days of doing matches he was confronted by a jealous, vicious fighter known as Antidames, who was renowned for his unmatched mastery in grappling and wrestling and favored signature move of choking the life out of his opponents - which was unbeknown to Thiuus, who favored surprising himself and not humoring other combatants. Antidames offered him a fist fight to the death, which to Thiuus meant an easy win on account of his inherent strength, but little did he know what was to come of his agreement.

On the day of the deathmatch Thiuus strutted out into the gritty, bruised stage that was the arena, taking in the roar of the crowd and the blazing sun with eagerness. As the match started he taunted Antidames, mocking slaps and fear to egg him on for the crowd, they traded blows a few times and the match seemed to be working in Thiuus' favor when Antidames caught him off guard. He nearly knocked Thiuus unconscious with his first few hooks, knocking the breath out of him with a sharp knee to the gut, sending blood flying to the marred sands with an elbow to the nose. Enraged, Thiuus ran at him, though this only allowed Antidames to set in place his lethal finishing move. He lurched down and grappled Thiuus around the legs, wrenching him from the ground to lift him in the air and slam him back down. Pinning him down with a knee he wrapped his hands around Thiuus' throat, it seemed like the end for the struggling young combatant until he felt a force build in his chest - on came an unstoppable urge to shout, and as he opened his mouth to yell a blast of force blew Antidames into the wall of the ring, killing him from the impact. With a feeling of intense fear, relief, and bewilderment, he breathlessly stood and roared triumphantly. He had found his new ability.

Adulthood and life as a soldier

As he reached adulthood he was quickly offered a chance to join the Grand Army, with this he chose to join into Ezark's mercenary forces, which are federally approved groups of 5-7 specialists that sell their services to the other nations and give the gross profit back to Ezark. After receiving formal training he was placed into the 56th cohort with 6 other brothers in arms, who were also specially powered in some way. They spent years as not only mercenaries, but adventurers, coming across fantastical, dangerous events and places and ancient artifacts as they grew to be an exceedingly prestigious and sought after group.

Although Thiuus had assumed he had reached the end of his powers, he managed to discover the final and most patient of his abilities, a stimulus based fast-acting regeneration power, the stimulus being more damage. After a decisive loss in a battle Thiuus and his band retreated, finding shelter in the alcove of a cliff. Being awoken by the noises of an ambushing horde of the troops they retreated from they found themselves trapped in the very place they sought safety, in intent to give a distraction to his less durable brothers in arms he jumped into the crowd without time to adorn his armor. Though he was still able to create large casualties right from the start, it was a losing fight and the embrace of death he had literally thrown himself into, but to his surprise he found that each wound created not only healed to a decent state, but also mostly healed another injury on his body. With his newly acquired ability he attacked the group of men freshly empowered, sending them off into the night few and scared.

During the war of two long rivaled houses, a large scale battle that would decide the fate of both was soon to take place. Thiuus and his brothers were hired with the house lucky enough to scrounge up the money to afford them, while the other house appeared like they were without advantage, they sent for the services of a mysterious planar mage in the deep northern wasteland of Akthral. When the battle began, Thiuus advanced on the mage's position to quickly slay him before he could create mass casualties, only to discover that the mage had lain a trap. As he fought with the mage's guards he and a few others were sent through a portal to the edges of Earth's troposphere. He fought it out through the fall with one of the head guards of the mage, The Huntsman, who was extremely deadly for his ability to control all four elements with ease. After crashing through the roof of a restaurant he began his journey in the new world.


Appearance

Attire

Thiuus is adorned in the iconic and historic armor similar to what he calls the "First Warriors of Ezark." Made out of dextus, an extremely durable and heavy metal, which makes him even more of a tank than before. It is embossed with a highly intricate swirling pattern from the boots to the helmet, which is almost light enough to look like a sheen of sorts. The armor as a whole is also meant to serve as a uniform for formal events and because of such is made to look as dazzling and refined as possible even with it's factor of intimidation, though with years of wear and use it has lost its luster partially and is scratched and dented in places.

Under the bulk of the main plated pieces is a special bodysuit of highly tessellated, scalloped metal. The bodysuit is a pretty recent breakthrough in Ezantine military technology and doesn't hamper the wearer with weight, but can protect from penetration or slicing attacks. Under that is a light gambeson, which protects him from the armor itself and and adds partial extra protection from penetration and slicing, and works well enough to absorb shock from blunt blows.

The facemask of the helmet is modeled after a sneering, beaked face. Along with the teardrop shaped eye slits and the enchantment in place to veil the eye and mouth openings, its focus is to strike fear in the hearts of the enemy. The feathers adorning the helmet are near glowing from their iridescence and are usually the first thing to catch the eye of somebody, the amount of feathers represent years of service.

The secondary purple color on the armor represents freedom of the wearer and the search of work, yellow represents the wearer is acting under federal orders, and blue represents they have taken up an important task or job.

Physical Features

Over a decade of fighting has made this towering combatant a monument to war. Through enduring people, animals, and the elements he's covered from head to toe in scars. His right wrist also has a solid wristband tattoo which resides Ezark's national emblem of a predatory avian creature with its wings splayed, and a branding on his right shoulder.

Thiuus' facial features are pretty sturdy and defined, but are certainly not free from the scarring the rest of his body has succumbed. His natural, tan skin tone sticks out noticeably compared to his ashen blond hair, which even with the common occurrence of helmet hair he manages to keep short and tidy. A usual feature among his race is their partially glowing eyes, his isn't as noticeable compared to others but becomes more apparent when in the dark. One of the first noticeable things about his face is how oddly stern and even angry he looks naturally, which of course doesn't show often in his attitude, similar to the mug of something like the ostensibly angry pitbull.

Character

Personality

Not only is Thiuus inherently prideful and boisterous, but was taught to be such from the martial arts and patriotism he possesses, though even being such a warlike and zealous person he's the last you'd find holding grudges or even getting angry, but when he does rarely get angry it can be scary. While he does possess a high IQ and has the shrewdness of a mercenary, he is often naive and unassuming due to his own high level of power, which can make him easy to trick as nothing ever really crosses his mind too seriously.

Thiuus' life as a hired blade, natural curiosity and free spirit creates many opportunities for him in which to adventure, especially to attain material wealth. This has caused him to be drawn to money and items of value very easily and makes winning him over a simple task. But his otherwise chivalrous and dutiful nature, along with his time spent in the trusting hands of his brothers in arms, makes his word his bond and the resolve of his trust infallible.

Morality

Thiuus considers himself an icon to his people and those around him, and looks to set examples with a kind spirit and generous hands, being able to speak with animals and travelling the world gives him insight to the many blights of all species. He may be in the minority on Earth, but he and the people in his world consider killing criminals and unjust people to be the only way to attain peace. In fact, his nation holds an ancient belief that war and fighting is more than just bloody battle, but the downfall of tyranny and the breaking of the chains of oppression.

Committing crimes for wealth or renown is something Thiuus considers idiotic, as he feels anything you need can be found through combat, as it is the truest measure of reward and self-worth. He would rather not ask for food or money, but ask for hands strong enough to work for them.

Repertoire

Attributes in Detail

Physical:

-Strength

Thiuus' level of strength is extremely high, to the point of him being able to hold objects on an upwards of 100 tons near indefinitely.

-Durability

Thiuus can handle medium to higher calibers of firearms safely.

-Speed

Thiuus can run at Olympic levels, but can jump far quicker and further.

-Resistance

Thiuus has zero defenses against magical attacks.

-Dexterity

Thiuus is highly trained in spear throwing and archery, as well as his race's inherent good eyesight.

-Combat

Thiuus has spent a majority of his life fighting, and has mastered two Ulthuran martial arts, which are greatly enhanced by his strength.

-Weapon

Thiuus' two swords can shapeshift into other weapons.

-Armor

Thiuus has very durable, sturdy armor.

-Reflexes

Thiuus can think on his feet and has a very good reaction time.

-Stamina

Due to Thiuus' strength and durability he can commit to strenuous activity for extended amounts of time.

-Agility

Thiuus can jump quite far and especially high on account of his strength.

-Regeneration

Thiuus can heal somewhat faster than the average person, though can nearly ignore damage during his healing ability.

-Non-Physical:

-Energy

Thiuus can fire a blastwave of force with his ballistic scream.

-Telepathy

Thiuus has no telepathic or empathic abilities.

-Sorcery

Thiuus has no experience in sorcery.

-Intelligence

Thiuus would be in the "gifted" range of human intelligence.

-Charisma

Thiuus is wordy, loud, and very agreeable.

-Psionics

Thiuus has no form of psionic ability.

-Willpower

Thiuus' powers, experience, and determination have made him an unstoppable force.

-Technology

Thiuus' people are behind humans in a technological sense by centuries.

-Knowledge

Thiuus is an accomplished scholar and was tutored well in not only tactics and martial knowledge but in maths, science, and the arts.

-Bravery

Thiuus fears nearly nothing, especially openly, and trusts that as long as his intentions are decisive and Ezark's trust is with him, he has nothing to be afraid of.

Powers

Black Bolt, a hero with a power similar to Thiuus

- Might of Ezark - Thiuus can lift 380 to 450 tonnes, which places him as 3rd strongest man in history on his planet and believably pretty high on the list on Earth too. Out of all his abilities it is truly the most devastating, with accounts of him often simply slapping obstacles or people out of the way and to death. The accuracy of exactly how hard he could hit at his true maximum is fairly poor due to the lack of resilient enough measuring equipment.

- Armored Hide - Thiuus can easily tank moderate arms fire, withstand deep sea pressures, and survive temperatures ranging from -45 degrees to 300 degrees Fahrenheit. This extreme durability also enables him a way to safely land when he jumps, but the downside to all of this is that getting medical treatment is near impossible with the density of his skin. The sheer amount of pain and damage he's shrugged off has deadened many of his pain receptors as well, and combined with the ego of a pretty invulnerable person, makes noticing his body giving out to fatigue or critical damage a rare occurrence.

- Warcry - Thiuus can build up and shout a blastwave of force in front of him up to 70 feet, which is highly lethal within the 20-30 foot range and begins to drop off quickly afterwards. This ability is what finally attained his status as a divine champion, the full effect of it is a biblical sight. The telltale sound of an increasingly irate, undulating whir occurs and the specially crafted jaw on his faceplate unhinges to allow a clean blast. Usually at this point, whoever was unlucky enough to receive this attack was frozen in fear or trying to close the distance and attack him before he got his scream out, though on Earth most villains have already heard of his ability and simply move out of the effective range. Within the killing zone for this power there is equal to a few hundred pounds of dynamite, though luckily after the fatal range it dithers down to a bit more than a rough shove near the end. However, the sound is pretty bad from any range, which equates to a crack of thunder; the main reason he tends not to do it when working with other heroes.

- Animal Authority - Thiuus can speak to all animals, as well as control them for an indefinite amount of time. This also enables him to learn languages far easier than the average person. Rather than a mental link he shares an empathic, divine bond with every creature, which grants him his degree of control over animals and his skill in bringing them to his assistance in many different ways. Accusations have been made to the effects of such a power on a person, but there is no clear controlling or persuasive abilities. Though it may just be his attitude and ferocity, he can have an almost passive, constant positive affect on the morale and inspiration of people.

- Deathwish - Rarely used, but still useful of it's own right, Thiuus is able to enter a state of healing during battle that can mitigate damage and return a large portion of it as healing essence. To utilize it to it's full potential Thiuus of course has to jump into the thick of an already deadly fight, which ends up making it not a matter of will, but trusting the regenerative speed is faster than the speed the damage is being taken.

Weaknesses

- Greed - Thiuus is a mercenary through and through, he'll do just about anything for the promise of reward.

- Electricity - Thiuus' breathtaking strength and durability are thrown to the wind when under the effects of electricity.

- Magic - Magic of nearly any sort can harm Thiuus, flame/frost magics are partially hampered due to his durability.

- Water - Thiuus has a moderate fear of water as his world is teeming with varying aquatic monsters in almost every water source.

- Anger - Thiuus is hard to anger, but when he is he loses all form of judgement and rational thought.

- Strength - Being so strong, Thiuus has a very hard time gauging if opening a door will rip it off the hinges.

- Memory - Thiuus has an absolutely horrid memory, and can't retain information easily.

Strengths

- Weapon Mastery - Thiuus is well versed in many facets of melee combat, especially in swordsmanship, archery, and spear throwing, and his accuracy with javelins and spears from a distance allows him to impale small targets from up to +380 feet. With so much time spent hardly ever having to use shields, he often will duel wield his swords to devastating effect, especially due to his strength and experience essentially cancelling out the negative effects of using two swords at once.

- Tactics - Spending so much time fighting and learning has given Thiuus a honed sense of what goes on in a battle and how to win. Without ever having too much of a challenge or people to lead he resorts to little more than simply cleaning out rooms with his hands, but he can be a noticeable threat with soldiers under his command.

- Hunting/Tracking - Not only living off the land and attaining his own food while traveling, doing scout work and assassinations makes Thiuus a hard person to shake off. In a modern world like Earth something like this is harder to do with the large scale of cities for him, so he usually just lets whatever he hunts for pop up itself.

- Survival - Being in tune with nature and knack of wayfinding gives Thiuus the knowledge and skills to survive nearly any environment. Spending so much time in the extreme environments of his world makes it an easy job to work in the comparatively mild landscapes on Earth.

- Zealot - The combination of strong patriotism, divine purpose, and nearly insane warrior spirit has made Thiuus indomitable. He always makes a point of being the first on the battlefield and the last, and makes him strongly devoted to his ideals and remaining eternally loyal to whatever cause he takes up.

- Ulthuran Physiology - The species of humanoids Thiuus comes from known as Ulthurans has many advantages compared to a human, height being firsthand the most definite edge, the shortest of his kind often being taller by half a foot than the tallest of humans. Ulthuran's often have telltale bio-luminescent iris' ranging from a dim sheen to a gaze of bright light, and their vision is much faster adjusting and stronger than the average human eye, allowing them to see vast distances and follow small targets. While most of the organs are similar to humans, Ulthurans have especially strong kidneys - to the point of being able to re-hydrate with saltwater - and lungs from their natural running build and desert environments.

- Combat Training - Real battles and dedicated teaching as a child, as well as hand to hand tutoring from an esoteric and ancient order of martial artists, has put Thiuus into a considerably top-tier echelon of world class combatants. The combination of multiple unknown alien martial arts, experience and mastery, and his own twist of love for fighting makes him deadly and extremely hard to read.

==
Special Equipment
==

- Trickster's Blessing - Thiuus came across a trickster god pretending to be an old man in order to play pranks on people, in turn Thiuus pranked him back and as expected was caught in a match of wits and tricks with the god, even though it resulted in Thiuus losing as a gesture of good sportsmanship the god granted Thiuus' eyeplate the ability to surpass moderate strength illusions and feathers on its helmet to regrow if damaged.

- Tail of the Myrmodax - During a hunt Thiuus came across an abnormally large, ancient man-sized myrmodax - usually a small predatory avian creature - in a trap, in return for freeing it he received a portion of its tail feathers and afterwards created a feathered skirt that takes wind and grows out, allowing him to glide and control his falls. The magical properties on the skirt can allow it to be grown out and shorn to create duplicates, but the time of this process makes it counter-intuitive to try and equip a group with.

- Gauntlets of Ezark - After dispatching bandits robbing a nobleman and his cargo, Thiuus was gifted the ability on his gauntlets to create showers of confetti-like petals in large volume. The ability to do such a thing doesn't come from direct magic or the gauntlets them self, but rather a special cloth in his world that can apply a temporary or permanent enchantment to whatever it wipes. The ability itself doesn't have any direct uses other than looking pretty, but the range at which the petals can be formed can act as a beacon or distraction.

- The Shriekblades - Ancient swords fabled to drink the screams of slain men, Thiuus can transform the identical twin blades into other weapons to fit the situation. Being bonded to him gives them the ability to usually always end up back in his hands somewhere from long distance, and can come to his call in a moments notice if close enough. The blade is made of an expensive ore on his world known as thalk, which is not only stronger than most other materials as a weapon or armor, but works extremely well with magic and power, even to the point of contorting into the personality of the user. The swords, as well as every other transformation, are composed of nearly all thalk, which the only other material on it being the wrapping in the corresponding areas. The near complete lack of other materials on the weapons makes it near unbreakable and lacking of any basic weaknesses, though in the scenario it is damaged or broken, the alterative properties it possesses allows it to "heal" and reform.

Relationships

The Huntsman, caught on camera by an unlucky civilian

Allies

Thiuus has made good with many corporations and groups during his time, but no heroes specifically.

Nemesis

The only other survivor of the arrival event was an old enemy of Thiuus, Kamun Karr. Better known as "The Huntsman," he can control earth, wind, fire, and water. His specialty is creating container like weapons that can store small portions of the elements together to use for later purposes. Not only is he a master of the elements, but weaponry as well, and combines the two skills to be one of the most notorious assassins and mercenaries there is. After becoming badly injured from a fight with Thiuus, he swore until his demise he would try to take revenge for besting him, and because of that has accidentally been brought to Earth as well.

Authorities have yet to get any sort of lead on catching him and he has quickly gained control of part of Westside and reportedly started a following in his name, teaching his pupils his art. It's already been reported as well that he has started to amass a growing killcount on heroes, snuffing out vigilantes and street level do-gooders as they give him trouble. The last Thiuus saw of him was moments before crashing down to Earth, and assumed he was dead after succumbing to the height of the fall in addition to the injuries he received while fighting as they came down.

He isn't believed to have made substantial progress in getting allies in his cause to kill Thiuus, but certainly has added to the crime percentile recently.

Miscellaneous

Tropes

Worlds Strongest Man - He's definitely on the top ten.

Fantastic Fighting Style - All those jumps and flips can't be to good on the joints, but they sure do look cool.

The Big Guy - Over 8 feet tall, check. Over 300 pounds, check.

Dual Wielding - Shank two guys at once, shank one guy twice.

Multi-Melee Master - One man army, coming through.

Badass Baritone - Voice so deep it can rattle your teeth.

Blown Across The Room - Ballistic screams are crazy stuff.

Evolving Weapon - Literally.

RP Hooks

  • He has created a site for the sale of armor and weapons, and ships internationally.
  • Is most likely within the top ten for strongest heroes and has done a few endorsements for various fighting leagues.
  • May be known for conservationist efforts and a campaign for the improvement of animal welfare.
  • Has a series of videos on his site and a forum to give personal advice on how to fight and how to get over the fear of fighting.