Difference between revisions of "Vondarien"

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(Powers)
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[[File:Vondarien.png|center|]]
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| cell1 = #C0C0C0
 
| cell1 = #C0C0C0
 
| cell2 = #E5E4E2
 
| cell2 = #E5E4E2
| name = Vondarien
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| name = Calemiron
 
| player = @Balumthesilverlight
 
| player = @Balumthesilverlight
| image = Vondarien.jpg
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| image =  
 
| caption = '''''  
 
| caption = '''''  
| class_focus = Ranged Dps
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| class_focus = Elven Mage
 
| level = 40
 
| level = 40
 
| research =  Mysticism
 
| research =  Mysticism
| realname = Vondarien Shaderon
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| realname = Calemiron Silladorin
| alias = Vondarien
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| alias = Calemiron
 
| gender = Male
 
| gender = Male
| species = Empyrean
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| species = Half Elf
| ethnicity = Caucasian, Cosmic
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| ethnicity = Light Elf
| birthplace = Ondaladeshiron District of Arcadia, Antarctica
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| birthplace = Ondaladeshiron, The Astral Plane of Faerie
| operations = Sanctum in Millenium City, Pocket Dimension 5263
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| operations = Sanctum
| relatives = Father =(Shaderon) Mother = Unknown
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| relatives = Silladorin- King of Ondaladeshiron(Father)
| age = Immortal, 10,030 Human Years
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| age = Immortal
| height = 7'5.5"
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| height = 5'11
| weight = 200 lbs
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| weight = 126 lbs
| eyes = Orange
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| eyes = Viridian
| hair = Blonde
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| hair = Platinum Blonde
| complexion = Fair skinned, Mana Markings
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| complexion = Fair Skinned
| build = Tall and Stoically Muscular
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| build = Lean and Sprightly
| features = Mana Markings, Slightly pointed eartips
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| features = Pointed Ears
| fame = 3
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| fame = 8
| alignment = Neutral Good
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| alignment = True Neutral
| identity = Semi-Public
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| identity = Public
 
| years_active = Unknown
 
| years_active = Unknown
| citizenship = Arcadia
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| citizenship = Ondaladeshiron
 
| occupation = Unknown
 
| occupation = Unknown
| education = Garon's Library
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| education = Light Elven Royalty
 
| marital = Single
 
| marital = Single
| powers = Cosmic Magic, Flight, Immortality
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| powers = Magics of Faerie
| strength = 6
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| strength = 1
 
| weapon = 1
 
| weapon = 1
| durability = 6
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| durability = 5
| armor = 5
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| armor = 9
| speed = 6
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| speed = 7
 
| reflexes = 10
 
| reflexes = 10
 
| resistance = 9
 
| resistance = 9
 
| stamina = 5
 
| stamina = 5
| dexterity = 6
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| dexterity = 9
| agility = 2
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| agility = 7
| combat = 5
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| combat = 7
 
| regen = 5
 
| regen = 5
 
| energy = 8
 
| energy = 8
| psionics = 3
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| psionics =6
 
| telepathy = 4
 
| telepathy = 4
 
| willpower = 8
 
| willpower = 8
 
| sorcery = 9
 
| sorcery = 9
| tech = 7
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| tech = 2
| intelligence = 7
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| intelligence = 8
 
| knowledge = 8
 
| knowledge = 8
| charisma = 7
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| charisma = 1
| bravery = 7
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| bravery = 6
 
|}}
 
|}}
 
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=<div style="background: #C0C0C0; color: #00000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #000000; font-size: 100%;">'''Personal Quote'''</div>=
 
=<div style="background: #C0C0C0; color: #00000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #000000; font-size: 100%;">'''Personal Quote'''</div>=
<br><font color=FFD700><i>“In a good bookroom you feel in some mysterious way that you are absorbing the wisdom contained in all the books through your skin, without even opening them.”  
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<br><font color=FFD700><i>“Humans are an inconsequential species, they lack many of the fundamental intelligence's that are commonplace in Faerie. They are grotesque, greedy, and impulsive as a species, and their short lifespans and limited skill or knowledge prevents them from creating anything that endures the test of time. They are a fragile fleeting footnote in the expanse of things, and should be treated as such.”  
 
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“Real magic can never be made by offering someone else's liver. You must tear out your own, and not expect to get it back.”  
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“Real magic is not drawn from the external, it is a force that comes from within, from ones own potency and power that has been harnessed through experience. Magic is not the parlor tricks that mankind calls sorcery, it is raw and primal, and takes power from nowhere, but rather bends the powers of everywhere to ones own will.”  
 
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| track = Enchanted Lake
 
| track = Enchanted Lake
 
| tracklink = https://www.youtube.com/watch?v=AjVeTkuEZPw
 
| tracklink = https://www.youtube.com/watch?v=AjVeTkuEZPw
| trackimage = Liath_MusicBlue.png
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| imagesize = 50 × 50
 
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=<div style="background: #C0C0C0; color: #00000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #000000; font-size: 100%;">'''On Empyreans'''</div>=
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=<div style="background: #C0C0C0; color: #00000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #000000; font-size: 100%;">'''Faerie'''</div>=
 
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Empyrean Heritage: For hundreds of thousands of years, the immortal superhuman offshoot of humanity called Empyreans have existed alongside their human cousins. While they maintain their own city of Arcadia in Antarctica, hidden from human discovery by advanced devices, the majority of Empyreans choose to live incognito among humanity. The general population is ignorant of their existence; only a few superheroes have been trusted with the secret, although the Lemurians know of Arcadia and have been enemies of the Empyreans for many millennia. A few Empyreans have acted as superheroes or villains in the modern era.
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Empyreans sometimes have children by humans, who are always either normal humans or full Empyreans. These children may grow up unaware of their true heritage; but the Empyreans' leaders scan the world for any new Empyrean offspring, and when they discover one induct him or her into their society. But individual Empyreans can follow whatever activities they like, provided they don't reveal their race's existence to mankind.
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All Empyreans are ageless, physically superhuman to a greater or lesser extent, and can fly. They can manifest a wide range of mental or energy powers, although the type and degree varies based on innate ability and the interest a given Empyrean has in developing specific powers, usually related to their preferred pastimes. The Empyreans and Arcadia are extensively described in Hidden Lands.
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=<div style="background: #C0C0C0; color: #00000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #000000; font-size: 100%;">'''Origin'''</div>=
 
=<div style="background: #C0C0C0; color: #00000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #000000; font-size: 100%;">'''Origin'''</div>=
 
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Named after the first king of Atlantis, Vondarien is the son of Shaderon the Wise, a powerful second generation Empyrean who constructed the Temple of Silence in Arcadia and founded the Philosophy of Silence, leading many Empyrean's to cast aside their physical forms to attain a higher state of being. As a supporter of Empyrean king Amlin, Vondarien always saw the value in honor and justice, however he also saw the threat that knowledge of Empyrean's could impose upon humanity and the need to keep their existence secret. Following the death of Amlin at the hands of the jealous Ogurn, and the rise of power of Hazor in the wake of his disappearance. Vondarien having lost his leader, and having rebelled against the philosophies of his father immersed himself in arcane studies for centuries, causing his Cosmic Magic to manifest itself as his power. Taking the surname Shaderon in honor of his father he left Arcadia to pursue further knowledge in the world of the humans. Though relatively unknown to humans, save for all but the most adept and powerful sorcerers of the current generation. Vondarien is highly regarded and respected among-st the Empyrean's of Arcadia. As the only Empyrean to have taken an interest in and developing an affinity for magic he stands as one of the most universally powerful sorcerers on earth wielding advanced sorcery that would baffle the minds of even the most adept and erudite of mages.
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=<div style="background: #C0C0C0; color: #00000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #000000; font-size: 100%;">'''Powers'''</div>=
 
=<div style="background: #C0C0C0; color: #00000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #000000; font-size: 100%;">'''Powers'''</div>=
 
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<b>Immortality</b> - Empyreans are naturally immortal, they do not age, get sick, or feel the passing of time as humans do.
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<b>Immortality</b> - Elves are naturally immortal, they do not age, get sick, or feel the passing of time as humans do.
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<b>Cosmic Magic</b> - Traditional Magic defies reality, creating something from nothing, it is the nature of the unexplained and can be broken down into various types and lines of study. Cosmic Magic, of which Vondarien is one of the most powerful users as a descendant of Shaderon the Wise, differs greatly from the arcane. As Cosmic magic, unlike the Traditional forms, controls and bends reality to the will of the user as opposed to outright defying it. Cosmic Magic is the magic of Control upon reality and all its forms. Its only limit, being knowledge and skill in its use and the innate magical gifts, potency and willpower of the user. Also unlike traditional magic, Vondarien's Cosmic Magic requires no memorization of spells or utterance of incantations, casting of sigils or special circles or reliance on mystical artifacts to cast. It is the magic of mind over reality and is cast through the assertion of ones willpower and mana on the universe around them. This form of magic while teachable is completely unlearn-able by races that lack the ability to live for centuries naturally.
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<b>Minor Telepathic Influence</b> - Due to the scholastic nature of Vondarien, much like the Empyrean ruler of Lemuria, King Arvad, Vondarien is capable of telepathically influencing the minds of others, however unlike Arvad this is only to minute and ever so slight degrees. This ability however makes him incredibly resistant to forms of telepathy and psionics used against him.
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<b>Flight</b>- All Empyreans are born with the gift of flight.
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<b>Knowledge Osmosis</b> - Vondarien is capable of siphoning small amounts of knowledge from his opponents in battle, furthering his understanding of magic as a whole gradually over time, as well as knowledge and wisdom from his surroundings, spending large amounts of time in libraries has caused him to learn a great deal.
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<b>Faerie Magic</b> - Traditional Magic defies reality, creating something from nothing, it is the nature of the unexplained and can be broken down into various types and lines of study. Faerie Magic is the pinnacle of that testament, it is inconceivable and unexplainable. The simplest form of shedding some light on it, is to imagine traditional sorcery as a glass cube, a fragile confine that barely holds its form together, easily broken. The Magic of the Fae is anything but. Imagine instead that there was no cube, that everything in existence, the very fibers and strands of space and time where all one entity, complete and eternal. That is the nature of the Fae.
 
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<b>Immunity to all Terrestrial harms of a natural, biological, chemical, or radioactive nature</b>
 
<b>Immunity to all Terrestrial harms of a natural, biological, chemical, or radioactive nature</b>
 
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Revision as of 03:21, 3 February 2016

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Calemiron Logo.png



Calemiron
Player: @Balumthesilverlight
[[Image:|300px|]]
Biographical Data
Real Name: Calemiron Silladorin
Known Aliases: Calemiron
Gender: Male
Species: Half Elf
Ethnicity: Light Elf
Place of Birth: Ondaladeshiron, The Astral Plane of Faerie
Base of Operations: Sanctum
Relatives: Silladorin- King of Ondaladeshiron(Father)
Characteristics
Age: Immortal
Height: 5'11
Weight: 126 lbs
Eyes: Viridian
Hair: Platinum Blonde
Complexion: Fair Skinned
Physical Build: Lean and Sprightly
Physical Features: Pointed Ears
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Legendary

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Public
Years Active: Unknown
Citizenship: Ondaladeshiron
Occupation: Unknown
Education: Light Elven Royalty
Marital Status: Single
Known Powers and Abilities
Magics of Faerie
Equipment and Paraphernalia
Confidential
Physical Attributes
 
   Strength
AttributeBar1.png
    Weapon
AttributeBar1.png
 
   Durability
AttributeBar5.png
   Armor
AttributeBar9.png
 
   Speed
AttributeBar7.png
   Reflexes
AttributeBar10.png
 
   Resistance
AttributeBar9.png
   Stamina
AttributeBar5.png
 
   Dexterity
AttributeBar9.png
   Agility
AttributeBar7.png
 
   Combat
AttributeBar7.png
   Regen
AttributeBar5.png
 
 
Non-Physical Attributes
 
   Energy
AttributeBar8.png
   Psionics
AttributeBar6.png
 
   Telepathy
AttributeBar4.png
   Willpower
AttributeBar8.png
 
   Sorcery
AttributeBar9.png
   Tech.
AttributeBar2.png
 
   Intel.
AttributeBar8.png
   Knowledge
AttributeBar8.png
 
   Charisma
AttributeBar1.png
   Bravery
AttributeBar6.png
 
 
MaekadaBoxSlim created by @Maekada




Personal Quote


“Humans are an inconsequential species, they lack many of the fundamental intelligence's that are commonplace in Faerie. They are grotesque, greedy, and impulsive as a species, and their short lifespans and limited skill or knowledge prevents them from creating anything that endures the test of time. They are a fragile fleeting footnote in the expanse of things, and should be treated as such.”

“Real magic is not drawn from the external, it is a force that comes from within, from ones own potency and power that has been harnessed through experience. Magic is not the parlor tricks that mankind calls sorcery, it is raw and primal, and takes power from nowhere, but rather bends the powers of everywhere to ones own will.”



Theme Song



50 × 50px
Peter Crowley
 
Enchanted Lake



Faerie





Origin




Powers


Immortality - Elves are naturally immortal, they do not age, get sick, or feel the passing of time as humans do.

Faerie Magic - Traditional Magic defies reality, creating something from nothing, it is the nature of the unexplained and can be broken down into various types and lines of study. Faerie Magic is the pinnacle of that testament, it is inconceivable and unexplainable. The simplest form of shedding some light on it, is to imagine traditional sorcery as a glass cube, a fragile confine that barely holds its form together, easily broken. The Magic of the Fae is anything but. Imagine instead that there was no cube, that everything in existence, the very fibers and strands of space and time where all one entity, complete and eternal. That is the nature of the Fae.

Immunity to all Terrestrial harms of a natural, biological, chemical, or radioactive nature