By human standards, Arnora can be aggressive and overbearing. She speaks bluntly and honestly, expecting the same from others. She is learning human customs, and to curb some of her more abrasive traits. She respects warriors, and lives by a strict code of honor. Her emotions can get the better of her, especially anger, but this is not above bowing to humility if bested, even in a mental challenge.
As the descendant of the legendary Thor -- through the line of his son, Magni -- much is expected of the young Arnora. Long has her line been considered the blood of heroes, and she means to prove it. So the headstrong godling has come to Earth to do great deeds and become the legend she was born to be!
Arnora is the daughter of Helf, son of Urik, son of Grimarr, son of Hreinn, son of Magni, son of Thor, son of Odin. This makes Odin her Great-Great-Great-Great-Great-Great Grandfather.
Powers & Skills
Aesir: Being a lesser goddess of Asgard, Arnora enjoys the immortality and great physical constitution that is her heritage.
Dwarven Armaments: Arnora made a secret arrangement with a dwarven smith to craft her magical gauntlets, belt, and Thróttigr -- a hammer similar to Thor's. Though not as powerful as her ancestor's, her armaments grant her great strength and prowess.
Code of Conduct: The dwarf that crafted Arnora's armaments saw that she was every bit as impetuous as her famous forefather was in his youth, and ensured the items would fail any wielder that tried to use them for purely selfish reasons.
This character is very powerful. She is a lesser goddess. She has her limitations, but expect to be dealing with a cosmic-level character.
I have no interest in duels (too unbalanced) or long text fights (boring). Arnora talks big, but if it comes to an actual brawl, it must be over in two or three text exchanges. If you're not okay with that, don't get into a fight with her.