Difference between revisions of "Character Sheet: Menagerie"
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=Defenses= | =Defenses= | ||
− | '''Normal PD:''' | + | '''Normal PD:''' 43(31 Unarmored)<br> |
− | '''Resistant PD:''' | + | '''Resistant PD:''' 43(31 Unarmored, -28 when unconscious)<br> |
− | '''Normal ED:''' | + | '''Normal ED:''' 44(32 Unarmored)<br> |
− | '''Resistant ED:''' | + | '''Resistant ED:''' 44(31 Unarmored, -28 when unconscious)<br> |
− | '''Mental Defense:''' | + | '''Mental Defense:''' 30<br> |
− | '''Power Defense:''' | + | '''Power Defense:''' 15<br> |
'''Flash Defense:''' 0<br> | '''Flash Defense:''' 0<br> | ||
Line 63: | Line 63: | ||
* Swimming (see Movement) | * Swimming (see Movement) | ||
** Inherent | ** Inherent | ||
+ | |||
+ | ==Special Powers== | ||
+ | *Creature Creation - Variable Power Pool, changed as zero-phase action, requires knowledge roll(based on creature summoned) | ||
+ | ** Summoning Powers only | ||
+ | ** Unified with Object Creation | ||
+ | ** Shares pool with Object Creation | ||
+ | |||
+ | *Reality Bending - Variable Power Pool, changed at zero-phase action, requires knowledge roll(based on object) | ||
+ | ** Shares pool with Creature Creation | ||
+ | ** Unified with Creature Creation | ||
+ | |||
+ | *Paranoia Shield - 28/28 Resistant Defense | ||
+ | ** Allocatable | ||
+ | ** Hardened | ||
+ | ** Impenetrable | ||
==Special Equipment== | ==Special Equipment== | ||
Line 68: | Line 83: | ||
===Kitsune (Polearm)=== | ===Kitsune (Polearm)=== | ||
− | + | Constructed to honor the memory of a close friend, the Kitsune is a polearm designed with a Buddhist Ringstaff motif. This applies a Perceivable to Hearing Group limitation when at least two rings are attached. Mechanics-wise, it's built as a single-slot VPP(Very Limited: Only Specific Templates): | |
* Basic Template: The Constants | * Basic Template: The Constants | ||
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** Cold Iron: +3 DCV against Fae Creatures | ** Cold Iron: +3 DCV against Fae Creatures | ||
− | * Slot Four: Seven Rings(bonuses are per ring) | + | * Slot Four: Seven Rings(bonuses are per ring, up to 7) |
** Fire Ring: +2 DC | ** Fire Ring: +2 DC | ||
** Ice Ring: 1d6 Drain Dex | ** Ice Ring: 1d6 Drain Dex | ||
** Electricity Ring: 1d6 Drain Stun | ** Electricity Ring: 1d6 Drain Stun | ||
− | ===A Family Activity=== | + | ===A Family Activity (Armor)=== |
− | Armor made and enchanted with the aid of Yuki's lover and "son". Sewn from silk-like woven shadows and alchemically-treated dragonbone, this armor is quite potent when it comes to defending against magic. | + | Armor made and enchanted with the aid of Yuki's lover and "son"(Two different people). Sewn from silk-like woven shadows and reinforced with alchemically-treated dragonbone, this armor is quite potent when it comes to defending against magic. |
* Resistant Protection (12 PD/12 ED) | * Resistant Protection (12 PD/12 ED) | ||
* Mental Defense 15 | * Mental Defense 15 | ||
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* Hardened | * Hardened | ||
* Hard To Dispel (Value is doubled for purposes of Dispel effects) | * Hard To Dispel (Value is doubled for purposes of Dispel effects) | ||
+ | * Perceivable to Magicsense | ||
=Skills, Perks, & Talents= | =Skills, Perks, & Talents= | ||
Line 129: | Line 145: | ||
*Science: Biology (Competent) | *Science: Biology (Competent) | ||
*Science: Botany (Competent) | *Science: Botany (Competent) | ||
+ | *Science: Geology (Competent) | ||
*Science: Medicine (Proficient) | *Science: Medicine (Proficient) | ||
*Science: Nuclear Physics (Competent) | *Science: Nuclear Physics (Competent) | ||
Line 161: | Line 178: | ||
* Money: Wealthy | * Money: Wealthy | ||
*Positive Reputation: Yuki has fans of her series throughout the world(possibly even galaxy), and she's not afraid to pass around "Luck Charms" to those who could use a bit of help. | *Positive Reputation: Yuki has fans of her series throughout the world(possibly even galaxy), and she's not afraid to pass around "Luck Charms" to those who could use a bit of help. | ||
− | *Positive Reputation: A small selection of her fan club has become aware that Yuki's "Luck Charm" is so much more than that | + | *Positive Reputation: A small selection of her fan club has become aware that Yuki's "Luck Charm" is so much more than that - either through Yuki herself offering guidance, or deducing that a bit of memorabilia is responsible for that helping hand when they most need it. |
==Talents== | ==Talents== | ||
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**Motivation:They want her dead, captured if possible. | **Motivation:They want her dead, captured if possible. | ||
**Capabilities: Massive international terrorist organization is by default stronger than any single character. | **Capabilities: Massive international terrorist organization is by default stronger than any single character. | ||
− | **Frequency: Thanks to miraculous luck, Yuki has been able to evade VIPER's reach for now. | + | **Frequency: Thanks to miraculous luck in stumbling across Soti Island, Yuki has been able to evade VIPER's reach for now. |
*Hunted by PSI: Every psychic in Millennium City needs to worry about PSI getting a hold of them. | *Hunted by PSI: Every psychic in Millennium City needs to worry about PSI getting a hold of them. | ||
Line 192: | Line 209: | ||
*Public Identity: It's a well-known and well-documented fact that Yuki Hayashiro is Menagerie - it's even publicized. | *Public Identity: It's a well-known and well-documented fact that Yuki Hayashiro is Menagerie - it's even publicized. | ||
+ | |||
+ | *Special Complication: Mental Backdoor | ||
+ | ** Mental attacks directed at Yuki's summons or created objects(but who would do that?) are instead taken by Yuki at -25 Ego and -15 Mental Defense(Treat all summons as Mental Group: Human) |
Revision as of 23:50, 19 December 2013
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Contents
Character Information
Codename: Menagerie
Identity: Yuki Hayashiro
Player: @Jhuno
Height: 5'11" Weight: 148 lbs
Hair Color: Blonde Eye Color: Blue
Brief Description: Just your average blue-eyed blonde. If she wasn't well-known, she'd be downright forgettable
Characteristics
Primary Characteristics
Strength: 11 -- HTH 2d6, HKA 1d3
Dexterity: 15
Constitution: 12
Intelligence: 15
Ego: 50
Presence: 15
Combat Values
Offensive CV: 5
Defensive CV: 8
Offensive Mental CV: 5
Defensive Mental CV: 15
Speed: 4
Physical Defense: 3 (1 point resistant)
Energy Defense: 4 (2 point resistant)
Recovery: 4
Endurance: 60
Body: 18
Stun: 60
Vital Information
Hand-to-Hand Damage: 2d6
Lift: 100 kg
Base OCV: 5 DCV: 8
Base OCMV: 5 DCMV: 15
Movement
Running: 12m
Leaping: 4m (2m vertical)
Swimming: 4m
Defenses
Normal PD: 43(31 Unarmored)
Resistant PD: 43(31 Unarmored, -28 when unconscious)
Normal ED: 44(32 Unarmored)
Resistant ED: 44(31 Unarmored, -28 when unconscious)
Mental Defense: 30
Power Defense: 15
Flash Defense: 0
Senses
Vision: Increased Arc of Perception(360), Detect Magic(Analyze as a half-phase action), Mental Awareness(Discriminatory: Mind Control)
Smell: Normal Human
Hearing: Supersonic Hearing
Powers and Equipment
Innate Powers
- Running (see Movement)
- Inherent
- Leaping (see Movement)
- Inherent
- Swimming (see Movement)
- Inherent
Special Powers
- Creature Creation - Variable Power Pool, changed as zero-phase action, requires knowledge roll(based on creature summoned)
- Summoning Powers only
- Unified with Object Creation
- Shares pool with Object Creation
- Reality Bending - Variable Power Pool, changed at zero-phase action, requires knowledge roll(based on object)
- Shares pool with Creature Creation
- Unified with Creature Creation
- Paranoia Shield - 28/28 Resistant Defense
- Allocatable
- Hardened
- Impenetrable
Special Equipment
Note: Most equipment is constructed on-the-fly, and thus contained in Yuki's Variable Power Pool.
Kitsune (Polearm)
Constructed to honor the memory of a close friend, the Kitsune is a polearm designed with a Buddhist Ringstaff motif. This applies a Perceivable to Hearing Group limitation when at least two rings are attached. Mechanics-wise, it's built as a single-slot VPP(Very Limited: Only Specific Templates):
- Basic Template: The Constants
- Real Weapon
- Obvious Accessable Focus
- Minimum Strength Requirement(11)
- Two-Handed
- Slot One: The Haft
- Enchanted Rosewood: +3 Damage Classes to Demons, Uses 0 Endurance, Autofire(2 attacks)
- Slot Two: The Head
- Naginata: 2d6 hKA
- Lucerne Hammer: 1d6 HKA, Penetrating, +1 Improved Stun
- Boar Spear: 1d6 HKA, Armor Piercing, +2 DC when used for Move Through
- Slot Three: The Material
- Conductive Gold: +3 DC when used as focus for Electric attacks
- Silver: +3 DC against Undead and Lycanthropes
- Cold Iron: +3 DCV against Fae Creatures
- Slot Four: Seven Rings(bonuses are per ring, up to 7)
- Fire Ring: +2 DC
- Ice Ring: 1d6 Drain Dex
- Electricity Ring: 1d6 Drain Stun
A Family Activity (Armor)
Armor made and enchanted with the aid of Yuki's lover and "son"(Two different people). Sewn from silk-like woven shadows and reinforced with alchemically-treated dragonbone, this armor is quite potent when it comes to defending against magic.
- Resistant Protection (12 PD/12 ED)
- Mental Defense 15
- Power Defense 15
- Hardened
- Hard To Dispel (Value is doubled for purposes of Dispel effects)
- Perceivable to Magicsense
Skills, Perks, & Talents
Skills
Agility Skills
- Climbing (Familiar)
- Teamwork (Mastery)
Interaction Skills
- Acting (Familiar)
- Conversation (Incompetent)
- Persuasion (Familiar)
Background Skills
- Area Knowledge: Cities (Competent)
- Enhancer: Scientist (Science Skill Discount)
- Enhancer: Scholar (Knowledge Skill Discount)
- Knowledge: Japanese Martial Arts (Proficient)
- Knowledge: Monsters and Cryptids (Extremely Proficient)
- Knowledge: Sewing and Wardrobe (Proficient)
- Knowledge: Summoning Lore (Very Proficient)
- Language: English (Total -- Native Language)
- Language: Japanese (Total)
- Language: Russian (Total)
- Professional Skill: Mangaka(Dramatic/Erotic Fiction) (Skilled)
- Science: Arcane Formula (Proficient)
- Science: Astronomy (Competent)
- Science: Biology (Competent)
- Science: Botany (Competent)
- Science: Geology (Competent)
- Science: Medicine (Proficient)
- Science: Nuclear Physics (Competent)
- Science: Xenobiology (Competent)
Combat Skills
- Power Skill: Magic (Competent)
- Weapon Familiarity: Polearms and Staves (Proficient)
- Weapon Familiarity: Small Knives (Familiar)
- Martial Art: Naginatajutsu(Requires Polearm/Staff) (Proficient)
- Legsweep
- Martial Disarm (Also useable if Unarmed w/ opponent using Polearm/staff)
- Martial Parry
- Defensive Strike
- Martial Strike
Intellect Skills
- Cramming
- Deduction (Skilled)
- Disguise (Proficient)
- Paramedic (Competent)
- Shadowing (Proficient)
- Survival: Tropical Islands (Familiar)
Perks
- Base: Soti Island, Atlantic Ocean
- Contact: UNTIL Agent Lloyd Wilson.
- Lloyd Wilson is a low-ranking member of UNTIL DAC, assigned to Yuki to investigate(and possibly capture) her. Originally somewhat antagonistic and resentful towards Yuki over having to cross-reference her work with the rest of UNTIL's paperwork thanks to some warning signs of precognition - Menajelio no Yuutsu's subject matter offended his sensibilities. Eventually, his precognitive ability showed him a very unpleasant possible future, and he took it upon himself to try to limit the stress placed on Yuki to avoid his prophetic dreams' fulfillment.
- Money: Wealthy
- Positive Reputation: Yuki has fans of her series throughout the world(possibly even galaxy), and she's not afraid to pass around "Luck Charms" to those who could use a bit of help.
- Positive Reputation: A small selection of her fan club has become aware that Yuki's "Luck Charm" is so much more than that - either through Yuki herself offering guidance, or deducing that a bit of memorabilia is responsible for that helping hand when they most need it.
Talents
- Eidetic Memory
- Special: Literally photographic memory - Her memories take a physical form. The sum of all of her knowledge is stored somewhere in the world.
- Simulate Death
- Striking Appearance: Comfortable With Her Body (Doesn't apply if someone is being flirty with her)
Complications
- Hunted by VIPER: Thanks to her first major superheroic act being the single-hands (partial) dismantling of a Nest, VIPER has taken specific notice of her.
- Motivation:They want her dead, captured if possible.
- Capabilities: Massive international terrorist organization is by default stronger than any single character.
- Frequency: Thanks to miraculous luck in stumbling across Soti Island, Yuki has been able to evade VIPER's reach for now.
- Hunted by PSI: Every psychic in Millennium City needs to worry about PSI getting a hold of them.
- Motivation: Capture
- Capabilities: More powerful
- Frequency: Quite uncommon now that Yuki no longer lives in Millennium City.
- Code of Conduct: "We can talk this out!"
- Never make first attack(Presence attacks excluded, waived if there's a risk of immediate harm)
- Mental Complication: "Never touch me!"
- Often enraged by physical contact.
- Mental Complication: "The mind is sacrosanct!"
- Always enraged when mind control is detected.
- Public Identity: It's a well-known and well-documented fact that Yuki Hayashiro is Menagerie - it's even publicized.
- Special Complication: Mental Backdoor
- Mental attacks directed at Yuki's summons or created objects(but who would do that?) are instead taken by Yuki at -25 Ego and -15 Mental Defense(Treat all summons as Mental Group: Human)