Difference between revisions of "Cpt. Justice"

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==<div valign="bottom" style="text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px;">'''Powers, Skills, and Attributes'''</div>==
 
==<div valign="bottom" style="text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px;">'''Powers, Skills, and Attributes'''</div>==
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Powers'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Powers'''</div>===

Revision as of 10:40, 22 April 2022

Captain Justice
Player: Rachenschwert
CapJ.jpg
Justice will be served
Class Focus: Behemoth Archetype (Tank, Melee DPS, Crowd Control)
Power Level: 18
Research & Development: Human Mutate
Personal Data
Real Name: Joseph Christian Jameson
Known Aliases: Joe, Joey, J.C. (in civilian identity or by trusted people), Cap, Cap'n, Cap J, C.J. (in super identity)
Species: Human
Ethnicity: Caucasian
Age: 25
Height: 6'0
Weight: 200 lbs
Eye Color: Blue (Solid white while in costume)
Hair Color: Blonde (dyed black while in costume)
Biographical Data
Nationality: American
Occupation: Adventurer, Superhero, Laboratory Assistant
Place of Birth: Manhattan, New York City, New York, U.S.A.
Base of Operations: Millennium City (formerly Detroit), Michigan, U.S.A.
Marital Status: Single
Known Relatives: William Jameson (father), Anne Jameson (mother)
Known Powers
Superhuman strength, damage resistance and endurance. Temporary Invulnerability. Accelerated Healing. Flight.
Known Abilities
Knowledge of chemical compounds
Equipment
Wrist-Computer, Commlink, Utility Belt


Background and Origin

After being left for dead by an explosion of experimental gas of various chemicals caused by his former employer -the amoral Dr. Maul- in the laboratory that was his work place, Joe Jameson survived this near-fatal event and went into a coma. When he re-awakened, he discovered that he gained superpowers, which he now uses to avenge himself and fight evil and crime as Captain Justice.


Powers, Skills, and Attributes

Powers


Captain Justice is a mutate with the following powers that he had received from the freak lab incident:


Superhuman Durability - The exposure to the gas that caused the mutation has augmented Captain Justice's bodily tissues, making them much more resistant to physical injury than the tissues of a normal human. He can withstand high caliber bullets, falls from great heights, powerful energy blasts, and great impact forces without sustaining as much injury as a normal human would.


Superhuman Strength - He is much, much stronger than an ordinary human, able to lift cars and severely damage metallic objects with his strikes. This strength also allows him to sweep an entire area of enemies in front of him and leap several feet horizontally, striking his target right after.


Superhuman Stamina - Captain Justice's augmented musculature seems to generate no fatigue toxins during physical activity. As such, he appears to be able to exert himself at peak capacity indefinitely.


Temporary Invulnerability - Striking an enemy repeadetly with a certain combo allows his body to generate a forcefield that protects himselfs from further harm.


Accelerated Healing - Should he still be harmed, his body will still repair external and internal organs much faster than a normal human would due to his superhuman metabolism.


Flight - He is able to propel himself through the air indefinitely. The maximum speed he can reach while in flight seems to be just above running speed. This will also keep him out of harm's way if he manages to fly high enough fast enough.

Skills


Chemical Knowledge - Having been a laboratory assistant brought with it a necessity to have a vast knowledge of chemicals and compounds.


Technical Knowledge - He has constructed his wrist-computer entirely on his own, confirming that he is quite knowledgeable on this field as well.

Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


Gear and Equipment

Gear


Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.


Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.


Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.


Relationships

Friends/Allies


Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:

  1. This guy
  2. That guy
  3. Some chick

For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):


  • This guy

  • That guy

  • Some chick


Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:

That Guy I Know


Put info on the friend here.


That Chick I Met


And here.


Some Dude at the Bar


Don't forget this one.


Enemies


Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.


General Perception

Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.


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