Difference between revisions of "Inquisitor"

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<font color=#1a1110>'''Preternatural Senses'''</font> One of the first gifts that becomes obvious to others is Inquisitor’s amazing senses, notably that of smell. He can easily smell someone’s perfume, or sweat, and can pick up trace elements like gunpowder or blood in an environment with only minimal effort. He can hear whispers or heartbeats meters away, sometimes even behind walls, and can see in pitch black conditions that even nightvision goggles cannot penetrate.
  
 
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='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">EQUIPMENT [[File:InqBatSymbol2.png|right|105px|link=]]<br><br>'''</div>=

Revision as of 15:56, 10 February 2018



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"Every man is as Heaven made him..."
Inquisidor
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"...and sometimes a great deal worse."
PLAYER
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•AFFILIATIONS•
Super Group
Rank Member
Current Affliations Department 17, The Shepherds
Former Affiliations N/A


•IDENTITY•
Real Name Señor Nicolas Velásquez Silva de Segura de la Sierra
Known Aliases The Bat, The Córdoba Treasure, Agent De Ville
Gender Male
Species Homo sapiens nosferatu
Birthdate Confidential
Place of Birth Segura de la Sierra, Spain
Current Location Haynesville, Kansas
Relatives None


•PHYSICAL TRAITS•
Apparent Age Appears to be Late Thirties
Height 6 ft. 2 in./1.88 m
Weight 183 lbs./83 kg.
Eyes Brown
Hair Black
Complexion Fair
Build Athletic
Notable Features Scars over heart, and other major organs, as well as random places on torso and arms.


•OTHER TRAITS•
Identity Top Secret
Citizenship None
Marital Status Widower
Occupation Costumed Crimefighter
Education Chivalric, Self-Taught
Fame

Confidential


•POWERS, SKILLS & ABILITIES•
Super Senses - Super Speed - Super Strength - Disapparation - Minor Shapeshifting - Regeneration - Power & Memory Absorption - Mesmerism
•EQUIPMENT•


•ATTRIBUTES•
 
   Strength
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   Intellect
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   Combat
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   Durability
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   Speed
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   Agility
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   Dexterity
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   Charisma
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   Weaponry
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   Sorcery
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   Energy
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   Psionics
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BIOGRAPHY
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In 2017, the United States Undersecretary of Mystic Affairs assembled a black ops unit called the Shepherds. They were comprised of some of the best military operatives in the world, from all disciplines and branches of the United States armed forces. The only other criteria for selection was first-hand experience with the supernatural.

Their mandate: neutralize mystic or otherwise paranormal threats to the United States and her citizens, with minimal oversight, and extreme prejudice.

It was this team that discovered Señor Nicolas Velásquez Silva de Segura de la Sierra, former Inquisitor of the Catholic Church in Peru, former knight of Castile, and a vampire.

Rather than slay him like any other monster, Dr. Hargrave, who consulted with the Shepherds as a member of the Trismegistus Council, urged another course of action: a bargain.

The threats to the United States and the world were growing. They needed a new weapon if the Shepherds were to be effective.

Silva was isolated, hungry, unable to hunt in this modern world without learning about its customs, and without understanding what he had become. The memories of his past life, centuries old, had become unreliable.

Silva came willingly into the custody of the United States government, and agreed to be “housed” at Department 17, the superhuman research facility for the Department of Defense.

The pact between Silva and the Undersecretary was made: the United States government would keep him a secret, and would provide him with a steady source of food. Department 17 would help him understand who and what he was, by extensive research and psychological profile.

All this, if Silva would agree to be their sword against the evils of the supernatural. He would be at the beck and call of the Shepherds, and potentially any agency, so long as the Undersecretary thought it prudent. Silva had no recourse, and agreed.

Silva, upon learning more of the world, opted to imitate the closest thing in this age to the stories of chivalry from his time: superheroes. It was allowed - as a cover should he ever be discovered.

Silva became Inquisitor, a hunter of evil, as he had been centuries ago.

Were it so simple...


APPEARANCE
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Inquisitor appears as a tall, well-built man in his late thirties. He is a picture of old-world masculinity: always well-dressed, well-groomed, and possessed of an unerring confidence. His Spanish heritage is seen plainly in Inquisitor’s black hair and olive skin. His brown eyes are always deliberate and careful in their movements, and his smile is never given out casually.

Inquisitor walks like he was meant for his costume. His cape flows effortlessly behind him, and his feet, while precise, never seem to move without a sense of grace. Simply watching Inquisitor move is an eye-catching experience.

Even in the midst of combat, Inquisitor can maintain this air of grace and confidence. Men with guns are often dispatched with no less inconvenience than a stroke of an artist’s brush. Or, that’s what Inquisitor would have an observer believe.

Inquisitor is the picture of manners, and always greets people with the politeness they deserve. His voice is rich and colorful, and though he has come to fluency in modern English, he sports a thick Spanish accent.

PERSONALITY
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POWERS & ABILITIES
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Preternatural Senses One of the first gifts that becomes obvious to others is Inquisitor’s amazing senses, notably that of smell. He can easily smell someone’s perfume, or sweat, and can pick up trace elements like gunpowder or blood in an environment with only minimal effort. He can hear whispers or heartbeats meters away, sometimes even behind walls, and can see in pitch black conditions that even nightvision goggles cannot penetrate.

EQUIPMENT
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LOCATIONS
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WEAKNESSES
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ALLIES
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ENEMIES
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TIMELINE
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SOUNDTRACK
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TROPES
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APPEARANCE

PERSONALITY

MORALITY AND PHILOSOPHY

COMBAT

QUIRKS

BACKGROUND

MOTIVATIONS

POSSESSIONS

PROFESSION

RELATIONSHIPS

ROLEPLAYING HOOKS
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TRIVIA
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IMAGES
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