Neltharion

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Neltharion ("Nel" for short)
Player: @Comarits888
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Reborn Earth-Warden
Class Focus: Elemental
Power Level: 40
Research & Development: Science/Mystic
Personal Data
Real Name: Neltharion
Known Aliases: "Shuul'Wah" (Deathwing)
Species: Dragonkin/ Leviathan
Ethnicity: Confidential
Age: 67+ Thousand
Height: 7 Feet 2 Inches
Weight: 280 ibs
Eye Color: Fiery Orange
Hair Color: Brownish black
Biographical Data
Nationality: N/A
Occupation: Earthen Shaman
Place of Birth: Azeroth
Base of Operations: Ship Whyoya, Atlantian Territory
Marital Status: single
Known Relatives: Vigos Midrah and family
Known Powers
Martial art type combat, hand to hand combat
Known Abilities
Earth & Fire elements
Equipment
Long swords, Daggers/knives, Pole-arms
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Background and Origin

At Atlantis


Vigos and his crew known as the Sovereign Expedition had travel around space exploring uncharted areas of space. They look for possible area to expand the empire they are apart of. On this one voyage, they came to a planet known by its inhabitants as Azeroth. The mission was cut short when Nel was brought aboard. The next near decade was spent back at the Atlantian Complex in order to get him in his right mind again. The beginning was the hardest for rehabilitation and withdraw from an addicting power given by malevolent beings of the world he came from. Along side that, there was undernourishment, sickness of unknown origins. After several months, those things subsided and the actual start of getting better started. IT wasn't just the physically healing or mentally healing but also learning about this whole new world around him. Learning the language came first along with interactions with the residents of the Atlantian Complex, next came the abundant amount of technology of the considered futuristic world.

Once of a more sound mind, and more used to the surroundings, the next stage was being restored to his former self before corruption to a certain extent. Vigos and other ancients, through gene splicing and genetics, were able to recreate Nel's dragon form to be able to transform into. After the process was done, it took another frustrating amount of time to learn simple things such as flying, along with his given abilities. The connection to the physical world had to be reestablished for control over the very ground and fire elements. Towards the end of that near decade, Vigos and the others, including his crew felt Nel was ready to venture back to Azeroth. It too was part of the healing process of having to face the past. He wouldn't be alone when it came facing it.

Time back on Azeroth


At this time there was going on with the discovery of a new continent hidden for millennia, war-chiefs turned dictators over their faction. Nel had to keep under the radar blending in amongst the Horde to try and help bring down their leader. What seemed like a small victory only lead to more problems with the collision of another timeline of the past of another world. It seemed like De-ja-vu all over with more evil leaders to bring down, along with the army that followed. Along the way there were plenty of new made friends within the horde. It helped a bit to have people to share tales of travels around Azeroth. When Nel wasn't fighting the enemy, he was doing what he vowed to do, which was begin the mending process to his home world after the events of what was known as "The Cataclysm". It was both reforming broken areas, to dismantling the last of the scattered groups that were once followers. There were times, Nel was called to aid on the other world known as Dreanor.

Once the threat was thwarted there, it was back to Azeroth once again to focus again on rebuilding, but did help folks along the way on travels with tasks. It seemed quiet until demons started showing up on Azeroth, and soon became a "here we go again" feeling being tasked with fighting them off. Though this time efforts were in vain when more ships came and having to travel to the foot hold of their forces. Upon reaching this place, there were more beings fighting the demons that soon became good allies. As with all past threats, the demons and their leader were too vanquished at the cost of losing beloved faction leaders to many warriors under them. The biggest cost... was now having a giant towering sword impaled into his world. The sword plus the energy given off by these demons had affected his abilities which forced a leave of duty in order to recoup.

Coming to Millennium City


Nel traveled back to Earth once again to recoup strength to take on future threats to his world.. in the mean time out of curiosity, Nel traveled to what had been known as place of heroes. Nel found it ironic to be in such a place given his dark and criminal-like background. He knew he could always call to Vigos or any of his crew to get him back aboard their main base, Ship Whyoya. Upon further investigation into this place, he didn't seem so out of place appearance wise with such a broad variety of citizens from Earth and visiting aliens as well.

While visiting the Southwest Desert area, members of Project Greenskin never seen Nel before and could only assume he was a threat. With the rioting going on at Strong hold prison, they assumed he was one of those who escaped. It was one of the few times Vigos ended up having to step in when the beacon Nel wears when silent. It was worse yet than the ward at the Atlantian Complex, and seemed so old fashioned for being deemed 'state of the art'. This incident lead to Vigos having to sit dowm with other commanding superheroes and get things straightened about Nel visiting Earth and most of all the different branches connected to the city in other countries.

Powers, Skills, and Attributes

Powers


Power 1 - Shape shifting between human and dragon forms.


Power 2 - earthen skills with forging ores and gems.


Power 3 - Still having the potential to cause natural geological disasters with quakes, tremors, terraforming rock structures by command. In combat, will use sharp stone spikes to impale enemies coming toward him.


Power 4 - Molten magma/lava manipulation, fire bending.


Skills


Skill 1 - Sword combat from long swords to daggers and pole-arms


Skill 2 - Martial arts combat studies while training with pandarian monks. It was to also help keep the focus on the earthen bond, and strength it. At the same time, learning to control feelings that would be expressed through the earthen connection.


Skill 3 - In addition to wielding daggers came the art of learning poisons to use on them that would be an alternative to using earthen abilities concealing his identity in large groups.


Skill 4 - Leatherworking in a primitive world helps to make armor to protect from other elements out of his control such as wind, rain, snow/ ice. The daggers used, are used to skin and cut hides of beasts to weave and sew into armor.