Shadow

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Shadow
Player: @impiousimp
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Biographical Data
Real Name: Mathieu Carver
Known Aliases: Shadow
Gender: Male
Species: Manimal
Ethnicity: European
Place of Birth: Port Oakes, Primal Earth(COX Refuge)
Base of Operations: Capitol City, Nightpride Island
Relatives: Luke Carver(Father), Eva Carver(Mother) and Bastien Carver(Grandfather), ALL Deceased
Characteristics
Age: 16
Height: 5'7"
Weight: 145 pounds
Eyes: Green
Hair: Black
Complexion: Dark
Physical Build: Muscular
Physical Features:
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Local

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity:
Years Active: 3
Citizenship:
Occupation:
Education:
Marital Status: Engaged
Known Powers and Abilities
Shadow control/teleportation
Equipment and Paraphernalia
Black rose
Physical Attributes
 
   Strength
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    Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regen
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Tech.
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   Intel.
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   Knowledge
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   Charisma
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   Bravery
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Background and Origin

Origin

Mathieu Carver was born in the Rogue Isles, a young son to a magically inclined family. His grandfather was a powerful wizard, retired but formerly an informant in the magical underworld for the Midnighter’s Club. Hiis mother, meanwhile, was a skilled potion maker and alchemist. His father was a petty crook, trying to make it into the big leagues and pull off a few good heists so they could leave the isles behind them. When Mat was five he disappeared, forcing the family to move into a more modest living arrangement.

Mat didn’t much care for the family arcane business, and usually kept his mouth shut about it and his grandfather’s history. He instead took an interest in the things his father taught him, like sleight of hand. This was a skill which his grandfather Bastien cultivated by introducing him to the concept of stage magic, which was more appealing to Mat but with little practical application. Thus it came to everyone’s surprise when the boy was confronted by a being of magical light, Orion. Orion introduced himself as a long dead warrior given new life and form, that of a lion, by the Well of the Furies. He had chosen his descendant Mathieu to be his vessel to someday return to the battlefield upon the arrival of “The Coming Storm”. Eve and Bastien were not exactly thrilled by the news, but given how enamored Mat was with the entity, they gradually accepted the idea.

It was around that time that Mat turned 10 that he began to hang around with other kids in the community that were his age. Some were orphaned children of villains, a few were naturally powered, and others were just normal kids like he was sans the lion companion. The existence of these children did not go unnoticed by those keeping tabs on the metahuman population and those interested in exploiting them. A subsidiary of Arachnos, a sort of evil school for gifted youngsters called Nest Academy, had the resources and the incentive to do so. As far as Arachnos was concerned they were responsible for producing the next generation of super villains to fight on Lord Recluse’s behalf.

A trap was set for the group of kids as a ‘routine’ contraband investigation was issued for their area, and the kids were sent off towards the coast to play. They didn’t expect anything, at least until Orion was snagged by a specialized containment field used to trap the spectral pirates that haunted another area of the island. Once he was taken care of, a powerful psionic was then deployed to knock the kids unconscious. From there, they were loaded onto a carrier ship and sent off towards Cap Au Diable, another island in the system.

Upon their arrival, a magical specialist named Thaddeus was called down to examine Mat and Orion to see what was to be done about them. They found that Orion was too powerful to control on his own, and Mat was powerless without him, but it was clear that they shared a powerful arcane connection. Through further research, it was determined who Orion was and what his purpose with Mat truly was, so they decided to speed things along with a little of their own magic. Using a powerful spell and a number of other magically inclined staff, they chose to infuse Orion with the essence of an umbral beast in order to take control of him and his power, while still using Mathieu as a vessel. Using their most powerful spells, they forcefully merged the two.


The results of this unnatural fusion were quite traumatic, forcing the boy’s body to warp and morph to a different configuration, accommodating a more predatory anatomical structure. A happy medium between man and beast, the transformation left the boy unconscious for a week. When he came to, it was to a new and changed body that he would have to relearn how to use. Time, however, was not a luxury his new captors were willing to afford him.

He learned quickly what the consequences of bonding with Orion would have been, were he corrupted or not. The two individuals were gone, a single consciousness leaving Mat to wonder which thoughts were his and which were Orion’s. There was a heavy presence in his mind likewise, the darkness, counterbalanced only by what was left of Orion’s strong spirit, protecting Mathieu’s soul, in a sense. Were it not for that, there was probably nothing stopping the boy from embracing the darkness wholeheartedly.

If that wasn’t a headache enough, he was frequently put into what appeared to be a courtyard inside a fortress along with others. Power inhibitors were used to insure the youths couldn’t kill each other with their powers but still allow them to figure out a pecking order. The only solace he could find was that his friend Emile, an older boy with sonic powers, was more than willing to look out for the poor kid as he readjusted.

After months of learning to co-exist with others, Emile and he were decently settled though neither of them had much interest in the training. The only difference between the two was that Thaddeus had Mat under his thumb. Thaddeus had a strong ability to control the boy with his power over the dark essence that he had instilled in him. Any order given to him, Mat was compelled to obey. There were some notable exceptions such as his refusing to kill a prisoner scheduled for execution, for which he was reprimanded harshly. For his punishment, Thaddeus had simply trapped the boy in his own shadow for a few days, leaving him completely isolated from his friends or sensual stimulation. This power over him made him easier to handle, but it bred a strong dislike for authority in the boy. He hated every minute of it.

As time moved on he became more accepting of his circumstances, and the fact that he felt distinct from either Mat or Orion, but those two parts contribute to the whole. He choose to take on the name his peers had been calling him, Shadow, as a moniker for his current form. Straight to the point and simple, just like he preferred it.

Then came Mot, a long forgotten god of death and destruction. It sought to consume everyone and everything, if its reach were to escape the confines of Dark Astoria in Paragon. Word got out that some heroes were seeking to bind him so he would be forever trapped in his prison within the warwalls in Astoria. Lord Recluse himself sent and order down calling for every able bodied superhuman to join the fight in Dark Astoria, fighting alongside the heroes against a common enemy. The kids at the Nest where all left behind with minimal supervision..

It would have gone fine, except one of Mot’s corrupted tendrils breached the walls of the fort and killed the base’s power source and the power inhibitors, meaning there was nothing stopping the kids from retaliating. Most of the kids fought against Mot’s minions, driving them off and defending what little they had, others turned against the staff who had held them here against their will. Throughout the fight, Shadow was forced to stay near Thaddeus’ side, as the man chose to stay behind to watch over the Nest. It seemed as though they were pushing back until a spined tendril arced into the air and slammed down toward the two. Shadow was grazed but dodged the brunt of the blow with his quick reflexes. His eyes fell upon his controller, as the man begged, then commanded the boy to save him. He actually might have, but be it through his own willpower or Thaddeus’ rapidly fading power, Shadow just stood there and watched as the tendril sunk further into the ground, pulling the man down with it.

Finally free, the boy sent a rallying cry to the others, to bust out through the wall while they could and earn their freedom, but only a few, including Emile, followed through with him, and only after clearing the path. If the world was going to end, Shadow figured he’d go out on his own terms. The night was long and bloody, but suddenly, everything stopped. The hoard of monsters and tendrils seemed to melt away into the ground, leaving the kids grateful that they still had their lives. Most of them split away, either doubling back to the hives to check on things or going out on their own. Shadow, Emile, and two others, however, simply boarded the nearest ferry and headed to Nerva Archipelago. Not exactly safe, but they could figure something out.

They made their home in a cave in the jungles of Nerva. Their biggest problems being the Longbow base to the south and the Circle of Thorns to the north, but the cave they chose to inhabit was well-isolated from either camps. They made a base inside an old forgotten pirate ship that they fixed up to fit their own needs. From here, they managed to live pretty securely, though without most luxuries one might hope for. For three years they lived there, looking for other kids like themselves to increase their ranks. Eventually they reached numbers of over twenty in their modest fort, and searched for their parents in the chaos that was the rogue isles.

Background



Powers, Skills, and Attributes

Powers


Power 1 - Shadow Manipulation and Shadow teleportation. He uses shadows as a conduit in which to travel through, via phasing through the shadow as if it were tangible. He can also manifest corporeal shadow constructs as long as it's attached to a shadow, able to use them to bind and trap his opponents in their tracks.


Power 2 - Super strength, endurance, durability. His physical fortitude is not particularly impressive, as his upper limits are around 5000 pounds, when compared to other heroes, he's still very capable. Endurance wise he can go for a very long time in aingle sitting, so in a fight he's usually one to stay in the fight as long as possible. He can also take a beating extremely well, at least as far as melee damage. He can heal wounds quickly, and endure blunt force trauma extremely well.


Power 3 - Healing and energy absorbs ion. He is capable of healing his body completely in a much shorter period of time than the normal human. It's not instantaneous but he can heal from a broken bone in mere days, he can heal from deep flesh wounds within hours. This can be accelerated if he is able to draw power from others around him, which can be used to make himself stronger or heal his injuries, or rejuvenate his endurance so he can keep fighting.


Skills


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Attributes


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Gear and Equipment

Gear


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Armor -


Gadget -


Relationships

Relationship



Romance



Friends/Allies


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Enemies


List Enemies Here


General Perception



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