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The Grim Falcon
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Player: @saladbar2
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[[Image:|300px|]]
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Biographical Data
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Real Name:
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James Warrick
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Known Aliases:
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Grim
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Gender:
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Male
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Species:
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Human
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Ethnicity:
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White
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Place of Birth:
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Atlanta, Georgia
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Base of Operations:
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Vibora Bay
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Relatives:
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None living
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Characteristics
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Age:
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33
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Height:
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6'2
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Weight:
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188 lbs
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Eyes:
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Grey
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Hair:
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Brown
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Complexion:
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Fair
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Physical Build:
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Athletic
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Physical Features:
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None
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Status
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Fame:
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██
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██
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██
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██
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██
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██
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██
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██
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██
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Unknown
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Alignment:
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LG
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LN
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LE
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NG
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TN
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NE
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CG
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CN
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CE
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Identity:
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Secret
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Years Active:
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5
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Citizenship:
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United States
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Occupation:
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Philanthropist
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Education:
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Masters/Bio-medical Engineering
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Marital Status:
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Single
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Known Powers and Abilities
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Equipment and Paraphernalia
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- Non-Lethal Modular Pistols
- Grappling Hook
- Advanced Armor
- Flight Capable Retractable Wings
- Advanced Aircraft
- Modified Human Interface Robotics
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Physical Attributes
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Strength
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Weapon
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Durability
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Armor
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Speed
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Reflexes
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Resistance
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Stamina
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Dexterity
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Agility
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Combat
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Regen
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Non-Physical Attributes
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Energy
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Psionics
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Telepathy
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Willpower
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Sorcery
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Tech.
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Intel.
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Knowledge
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Charisma
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Bravery
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MaekadaBoxSlim created by @Maekada
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Background and Origin
Early Life
James Warrick was born on June 19th, 1980 to parents Steven and Melissa Warrick. His father Steven was a brilliant bio-medical scientist as well as founder and majority shareholder of AdvaMed Bio-technologies. As James grew from an infant to a boy, it was clear he shared his father's intellectual prowess and had developed his first fully articulate prosthetic arm by the time he was by the time he was twelve and helped his father develop the company's working theory on medical nano-technology when he was fifteen. At age sixteen, James attended Cornell University to pursue a degree in bio-medical sciences.
However, after only one year at Cornell tragedy struck at home as his mother Melissa took ill with a non-Hodgkin lymphoma. As he returned home to the Warrick estate, he was greeted by an exhausted yet welcoming Steven Warrick, who assured young James that he was working on a cure and that he should return to Cornell to continue his studies.
Rise of a Hero
The following year an accident took place in his father's lab. A ruptured gas line was the cause of an explosion within the lab, killing Steven Warrick instantly. Grief-stricken, James made his way home to attend the funeral and take care of his dying mother. Full control of AdvaMed was transferred to the CEO, Craig Harper, and the board of directors. Six months later, Melissa Warrick succumbed to her long battle with cancer, leaving seventeen year old James Warrick alone and lost. With a nearly finished degree, money to burn, and need to find himself, he left home and wandered the globe for the next three years before landing in Tibet in an effort to find some kind of solace. He was taken into a secluded monastery in the mountains where to took a vow of silence as he learned how to meditate as well as fight.
Powers, Skills, and Attributes
Powers
Power 1 - Put info on your power here. Be as lengthy as you like.
Power 2 - Not every hero HAS powers, of course, in which case the powers section can be deleted.
Power 3 - Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.
Skills
Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing.
Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.
Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.
Attributes
Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.
Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.
Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.
Gear and Equipment
Gear
Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.
Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.
Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.
Relationships
Lover
This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.
Friends/Allies
Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:
- This guy
- That guy
- Some chick
For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):
Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:
That Guy I Know
Put info on the friend here.
That Chick I Met
And here.
Some Dude at the Bar
Don't forget this one.
Enemies
Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.
General Perception
Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.