Kid Ballistic

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:KID BALLISTIC
/ / PLAYER
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: BIOGRAPHICAL DATA
/ / Real Name Sidney Lee Mason
/ / Known Aliases Baron of the Bullet, Master of Munitions, Duke of Demolitions, The Kid with No Name, the Quick and the Dead Sexy, the Young Gun
/ / Gender Male
/ / Species Homo sapiens
/ / Ethnicity French-Slavic
/ / Place of Birth Millennium City, MI
/ / Current Location Millennium City, MI
/ / Relatives Living:
  • Marcus Mason Jr. (father)

Deceased:

  • Marcus Mason Sr. (grandfather)


: DESCRIPTION
/ / Age 17
/ / Height 5 ft. 7 in./1.7 m
/ / Weight 168 lbs./76 kg.
/ / Eyes Blue
/ / Hair Black
/ / Complexion Fair
/ / Build Athletic
/ / Notable Features


: LEGAL STATUS
/ / Identity Public
/ / Citizenship American
/ / Married Unmarried
/ / Occupation
/ / Education "Homeschooled", self-taught
/ / Years of Activity
/ / Married Unmarried
/ / Notoriety Local


: POWERS & ABILITIES
Mercenary Training, Weapons Expert, Weaponsmith
: GEAR & EQUIPMENT
See Below


: PHYSICAL ABILITIES
 
   Strength
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   Agility
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   Endurance
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   Speed
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   Durability
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   Reflexes
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: MENTAL ABILITIES
 
   Intelligence
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   Psionics
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   Willpower
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   Magic
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   Charisma
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   Intuition
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: COMBAT RATINGS
 
 Resistance
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   Combat
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   Regeneration
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   Weapons
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   Energy
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   Accuracy
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: BIOGRAPHY

: APPEARANCE

Kid Ballistic sashays around Millennium City, wearing a black and blue-orange costume that is as loud as it is effective. On top of a temperature reactive body suit, the gunslinger wears a combination of Kevlar and Dragonskin for protection, though he usually goes without arm protection to improve mobility. Gun-stuffed leather holsters hug his legs, and a shotgun holster adorns the back of his ballistic vest, to say nothing of the handful(s) of hidden weapons on his person. His combat boots are thick leather and sturdy boron-carbide that protect from his heels to his knees. Kid Ballistic's very own emblem, the "Jolly Bomber", smiles wickedly from his belt buckle.

Whether costumed or not, Sidney Mason is a strapping young man with fair skin, dark blue eyes, and raven black hair. He possesses the body of an athlete, honed by years "on the road", and aided by Sid's ravenous metabolism, which burns away all signs of his atrocious diet. Scars can be found on just about every region of his body, particularly his hands. Of note are a former knife wound on the back of his right shoulder, the leftovers of a bullet entry wound on his upper right abdomen, and a nasty entry and exit wound on his lower left leg. Sidney is thankful that his face has so far remained relatively unblemished by combat.

Though the young gun always favors going in uniform, he occasionally leaves his "Boom Cave" wearing "civvies". Most often he opts for a surprisingly fashionable (thanks to tips from his friend and teammate Lash) khaki pant and black V-Neck shirt, complete with "uncombat" boots and gray aviator sunglasses. Sidney never goes unnarmed unless absolutely necessary, and even then, he does his best to smuggle actual or improvised weaponry into or past areas of high security when he can.


: PERSONALITY

Kid Ballistic is renown (and perhaps infamous) for his wildcat approach to crimefighting. Though tactically sharper than most superheroes his age, he regularly neglects his training for the thrills of the job. During combat, the boy in blue will fight with barely constrained, devilish enthusiasm, cackling or crying out in celebration as he unloads magazines of ammo at his enemies. In a fashion that can only be descried as sensual, Sidney enjoys battle, when it is going well. The vibrations of automatic weapons fire, the tremors of a grenade detonating, the smell of gunsmoke; Sidney can't get enough. To him, they are as beautiful as works of art. This high can lead to reckless gunplay and careless use of explosives, more often than not leading to collateral damage. Sid, if he acknowledges it at all, dismisses his path of destruction as "part of the job". One might suspect that he enjoys it more than a "hero" should.

There are times when the young gun's training comes to the fore, and Kid Ballistic shows himself to be clever, inventive, and even disciplined. For his age, the superhero has been through a remarkable amount of stress and punishment. If he isn't on cloud nine, guns blazing, Sid can be counted on to pursue an objective with a clear head, even restraint. But these moments are few and far between; Sid would rather enjoy his moments of controlled chaos, and let everyone and everything else sort itself out. Sid's focus is usually brought out by his time spent preparing and maintaining his weapons, stocking his hideouts, and constructing his inventions.

The young hero carries himself with a swagger and confidence that smacks of spaghetti western heroes. He would probably wear spurs if it wouldn't be so impractical.

: POWERS & ABILITIES

: EQUIPMENT

: LOCATIONS

: WEAKNESSES

: ALLIES

 : SUPPORT STAFF

 : OPINIONS

 : SUPERHEROES

 : OPINIONS

 : ORGANIZATIONS

 : OPINIONS

 : OTHER

 : OPINIONS

: ENEMIES

: SOUNDTRACK

 : FOR THE TRAILERS!

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Ennio Morricone
 
Il Tramonto (The Sundown)
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Metric
 
Gold Guns Girls [Acoustic]
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Tony Bennett
 
If I Ruled the World


 : VOL. 1

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Nancy Sinatra
 
These Boots Are Made For Walkin’
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AC/DC
 
TNT
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Francesco Maria Piave
 
Libiamo ne' lieti calici
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Beastie Boys
 
(You Gotta) Fight For Your Right (To Party)
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The Black Keys
 
Turn Blue
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The Ink Spots
 
I Don't Wanna Set the World On Fire
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Cole Porter
 
Anything Goes
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LMFAO
 
Sexy and I Know It
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Fatboy Slim
 
Weapon of Choice
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Ennio Morricone
 
The Good, the Bad, and the Ugly
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Pyotr Ilyich Tchaikovsky
 
1812 Overture
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Quiet Riot
 
Cum On Feel the Noize
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Nancy Sinatra
 
Bang Bang


 : VOL. 2

 : VOL. 3

: TROPES

 : APPEARANCE

  • Handsome Devil - Despite his arrogant, wild, and spiteful attitude, KB's rockin' a serious bod and a handsome mug to boot.


 : PERSONALITY

  • Berserk Button - KB is always kind of a [CENSORED], but he only really gets angry at two things: failing a shot, and getting teased for his poor aim.
  • Good Is Not Nice - Kid Ballistic is not the nicest person at first blush. Or second and third blush. Whatever that means.
  • Jerk With A Heart Of Gold - Deep down, KB just wants approval and acceptance. He has a lot of respect for others, and even cares about a few, for whom he would do a great lot. Will he admit it? No. Will he show it? Don't count on it.
  • Jerkass Has A Point - No matter how arrogant or insufferable he can be, he's been around the block, and his adaptive mind often finds solutions others never thought of.
  • Trigger Happy - If he's standing still, you can bet he wants to be moving. And if his guns are holstered, you can bet he's trying to find an excuse to whip 'em out.


 : MORALITY AND PHILOSOPHY

  • Combat Pragmatist - For all the fun and games, Kid Ballistic knows the score better than most. Combat is a matter of life and death, and while Sid certainly loves to flirt with the Reaper, he knows that one must employ any and all advantages to keep that relationship a distant one. Sid doesn't fight fair, he doesn't believe in honor, and despite his new profession, he struggles with mercy at times.
  • Crazy Prepared - KB always shows up to a situation packing heat, and a lot of it. Does he use it all? He tries his damndest. He has weapons caches all around the city, crates of weapons and ammo at home, and plenty of hidden goodies on his person. It's not just training; Sid almost needs to be armed. From an early age, he came to see the world as a scary and threatening place. His father taught him that the only way to survive was to also be scary and threatening.
  • Mr. Vice Guy - Sidney approaches life with a deep-seated hedonism. Of sorts. Though he endures a lot of pain, much of his actions relate to the chase of pleasure or comfort. Adrenaline, gunsmoke, liquor, food, money, women, etc. It's all on the menu, and Sid wants it all. These only serve to obscure the better self Sid has hidden somewhere, and at times, the want for something pure or more fulfilling rears its head.


 : COMBAT

  • Badass Normal and Superhero Packing Heat - KB's skills and talents go beyond the ken of mortal men. Well, OK - normal men. Part of that is innate badassery, part of it is intense training, and part of is an arsenal worthy of most 80s action flicks.
  • Bottomless Magazines - Sometimes he never seems to run out. Sometimes there are never enough.
  • Disarm, Disassemble, Destroy - Kid Ballistic can take apart most firearms and explosives in seconds, sometimes quicker if you don't need every piece. Sometimes, he'll do this to his enemy's weapons as well.
  • Guns Akimbo - When you need quantity over quality, two pistols are the way to go. And KB always uses two.
  • Made Of Iron - He's 17, and he drinks like a fish, smokes like a factory, and sleeps like an junkie. His bones have been broken, he's been shot, he's been concussed. And still he marches on.
  • No Range Like Point-Blank Range - He knows a few martial arts moves. He carries a knife. Doesn't matter. If you try to close distance with him, you will still get shot. "Multiple" doesn't even begin to describe how many times.
  • Quick Draw - He may not be accurate, but he is a quick handed [CENSORED]. Try him.
  • Trick Bullet - The essence of KB's crimefighting. He uses more custom, non-lethal ammunition than the standard. And it still feels good.

 : QUIRKS

  • Firing In The Air A Lot - What better way to celebrate a victory? Start a race? Get the bartender's attention?
  • Gun Twirling - What self-respecting gunslinger doesn't do this on a regular basis? Nevermind that it's not entirely safe!
  • More Dakka - Kid Ballistic doesn't savor the shot like a sniper. He rides a wave of automatic fire until his hands are numb and his ears are ringing.
  • Smoking Barrel Blowout - Another obligatory gunslinger move. He actually engineers his ammunition to produce more smoke just so he can do this.


 : BACKGROUND

  • Child Soldier - Raised from birth to be a mercenary, Sidney boasts incredible skill and know-how with weapons. He also has trouble living any other way.
  • Parental Abandonment - Though he downplays it, Sid is undoubtedly affected by his lack of parentage. He never knew his mother, and the sudden departure of his father was traumatic, to say the least. The jury's still out on whether he'll cope. You know, besides filling the void with booze and bullets.
  • Socially-Awkward Hero - KB can be an odd duck. Being raised in foreign lands by his father didn't nurture all the social cues and graces that most people get in the States. Or culture in general.


 : MOTIVATIONS

  • Allergic To Routine - Kid Ballistic does what he wants, when he wants. So when he has to keep doing the same thing, or worse, do nothing, he gets...itchy.
  • In Harms Way - Becoming a superhero is about the only thing that could compare to being a soldier of fortune. Sid couldn't do anything else. Without the thrills, the excitement, and the threat of death or grievous injury, it just isn't worth doing.
  • Anything That Moves - Sid is known as something of a lady-chaser. It's rare that he goes without some kind of come on or ploy when meeting a new female.


 : POSSESSIONS

  • Bulletproof Vest - A necessity. The only thing keeping his fickle friend, the bullet, from finding its way back to his heart. That, and his undeniable charm.* Bulletproof Vest - A necessity. The only thing keeping his fickle friend, the bullet, from finding its way back to his heart. That, and his undeniable charm.
  • Wall of Weapons and Where Does He Get All Those Wonderful Toys? - KB's hideout is packed with weapons and ammo. Some are on display, many are hidden in crates and panels and pipes and drawers and floorboards. One wonders where and how someone his age gets his hands on hundreds of pounds of Semtex. A close second is "Why does someone your age have hundreds of pounds of Semtex!?"


 : PROFESSION

  • Heroic Fatigue - He's more likely to feel this after long hours of preparation, smithing, inventing, patrol, etc. KB has a penchant for long-hours and putting off sleep as long as he can. He almost seems to enjoy it.
  • Muscles Are Meaningless - Ballistic's in great shape, but there are hordes of those stronger and tougher than him. And he takes those people down on a regular basis.
  • Post-Victory Collapse - KB usually makes it home first, but almost every battle pushes him to his limits, being a normal human and all. Adrenaline's a hell of a drug, and the come-down is a hard one.
  • Young Gun - While remarkable for his age, it's remarkably obvious that KB's still got a lot to learn. He is usually outmatched by other heroes who do the same thing he does.


 : RELATIONSHIPS

: ROLEPLAYING HOOKS

  • Kid Ballistic is nefarious for collateral damage, needless noise, and mayhem. It's been on the news, and if you're anywhere near Westside, you've probably heard it, or seen it up close.
  • Kid Ballistic has been all around the world. He knows a mess of foreign language and custom. He misses traveling sometimes, and will often talk about the places he's been.
  • If you've been paying attention, you know that Kid Ballistic is well-armed. He loves to talk about his arsenal.
  • KB was a regular at Darren's Pizza in City Center, before he was banned.
  • Sid frequents a few record stores in Westside. He spends hours sampling records, usually before buying just one.
  • Cigarettes and coffee make a volatile fuel for his long hours at the worktable, or on patrol. When he must do research or online orders, he can be found in any coffee shop with wi-fi.


: TRIVIA

  • Sid often talks to himself, and others, when absorbed in a task. He may start talking about something without even realizing what he's saying.
  • Nobody touches his guns. Nobody. If you're touching his guns, you're probably walking into a trap. Or he really likes you. Or he's dead...which means its probably a trap.
  • Kid Ballistic is obsessed with action films and westerns. His favorite movies are The Good, the Bad, and the Ugly, Die-Hard, and Commando.
  • KB listens to a lot of music, even during combat. Rock 'n' Roll, Jazz, Metal, Opera, Electronica? Yes please. It is not uncommon to find him dancing. Explosives and gunshots are cues and dance-moves in his one-man show.
  • KB is an accomplished, albiet amateur dancer. Most of what he knows is learned from his favorite music videos, and his guilty pleasure: movie musicals. He is not, however, a good dance partner. Though there was this one time he had to learn ballroom dance for a job...
  • KB doesn't just drink alcohol because it looks cool (although it does). He actually does enjoy some of it. He's very partial to bourbon and brandy.
  • He had next to zero experience with girls growing up, and was never really taught how to act around them. So he reacts in one of two ways: he belittles them, or flirts hellaciously. Woe to any girl who actually catches his eye.
  • KB is ambidextrous. It was driven into him at such a young age, he barely remembers which hand used to be dominant.
  • KB doesn't care for video games, especially first-person shooters. Once you've done the real thing, the virtual comes up pretty short.
  • KB knows a smattering of foreign languages. He can communicate basic ideas in Mandarin Chinese, Japanese, Russian, and Arabic. He used to know Spanish and French pretty well, but has since let it fall by the wayside.
  • KB, being new to the United States, knows comparatively little about it. Pop culture references and common knowledge often goes right over his head.
  • KB hates the bow and arrow. Guess what he thinks of archers?
  • KB hates telepathy even more.
  • Don't even get him started on magic.
  • KB is constantly experimenting with new ammunition or modifications to his weapons. These don't always go over well.
  • Sid's favorite season is Spring. He likes the rain. It's also mating season.
  • The Boy in Blue doesn't have a driver's license. But he's fixing up an old motorbike anyway.


: IMAGES



Progeny2018logo.png v  d  e
Leader:
Faith
Members:
CommunickConcrete Gospel • Dragonfly • Egress • Feuerdrache • Kid Ballistic
LashPlumbStarletStrong SuitTerrific Tiger
Associates:
AceBlack IceCait SithDeviate • Fletcher • Miss PussycakesMonster Mash