Artifist

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This page has been marked as a creative work in progress.

The author of this article has marked this as a creative work, and would prefer that other users not edit it. Please respect this, and unless repairing a typo, spelling, or other minor technical error, think of this page as read-only.


This is a total work in progress. It'll get better over time. But right now, I just want to get something up and then work on it from there, you know?




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40
Canadian Fist
Knight of the Gold
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"Justice and power must be brought together, so that whatever is just may be powerful, and whatever is powerful may be just."
-Blaise Pascal
Freeform
Player: @jarnefeldt
Affiliations
Protectors.png
Super Group
Rank
Member
· Other Affiliations ·
UNTIL-UNITY-Circle of Justice
Identity
Real Name
Dusk Cassandra Vermillion
Aliases
Canadian Fist
Birthdate
May 5, 1992
Birthplace
Toronto, Ontario, Canada
Citizenship
Canadian/American
Residence
Millennium City
Headquarters
See Above
Occupation
UNTIL Liaison/Independent Wrestler/ Superhero
Legal Status
Superhero
Marital Status
Dating
· Known Relatives ·
Samantha Fielding(Aunt), Raymond and Joyce Jones (Foster Parents), Andrew Jones (Foster Brother), Nathaniel Vermillion (Father, deceased)
Physical Traits
Species
Human/Extra-dimensional
Sub-Type
N/A
Manufacturer
N/A
Model
N/A
Ethnicity
White
Gender
Female
Apparent Age
21
Height
6'0"
Weight
168 lbs.
Body Type
Muscular
Hair
Brown/Blonde
Eyes
green/gold
Skin
· Distinguishing Features ·
pointed ears. Occassionally a tail. Yeah, that's a thing.
Powers & Abilities
· Known Powers ·
High Magic and Psionics
· Equipment ·
Various Magical Items, Mystical Armours, UNTIL vehicles and equipment requisitioned upon request.
· Other Abilities ·
Extensive Knowledge of Mystical Arts
Extensive Amateur Wrestling Background


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Dusk Vermillion has a fair complexion and blonde hair with several other colours acting as highlights. She has golden eyes, pointed ears, and can occassionly be seen with a smooth leathery white tail with a spaded tip.

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A bit of a tomboy, this young woman from Okotoks, Canada led an average life until the emergence of her powers nearly two years ago. When Dusk's powers emerged, she ended injuring a nearby schoolmate which caused the community to hunt her down and attempt a violent exorcism of her 'supernatural possession'. With the aid of a few people still on her side, she managed to get the Hell out of Dodge and cut a quick path to Millennium City.

Since arriving in Millenium City, Dusk had taken to crime fighting while learning how to use her powers in a safe and effective manner. Over the months, she managed to catch the attention of one of UNTIL's superhero liaisons, who quickly offered her a position in the Superhero Liaison Program, under the name 'Canadian Fist'. Dusk has also appeared in a few superpowered fighting leagues as a way of making ends meet and has most recently become involved with a Millennium City based wrestling promotion that exclusively uses metahumans.

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Anarchy C.Fist.jpg Fist is a young, fun loving hero. She's confident in her abilities and not one that's easily shaken, no matter who her opponent is. She's lighthearted, even when it comes to serious matters and tries to keep to heroic ideals. She does seem to have a love of fighting isn't above going a round or twenty with anyone and is seemingly always ready to go again after a bout. She occassionally has a penchant in being unbending with her viewpoints when dealing with paranormal creatures, having had more than her fair share of experiences having to rein them in.

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Thaumaturgy:Fist's premiere ability is her innate use of magic. Her magic doesn't seem to come from the imaginal realms,as such, it isn't quite as hampered as some would hope when tactics are used to attempt to counter magic drawn from the imaginal realms. Her Thaumaturgy has all sorts of useful applications, though she seems to be content using it to amplify her healing abilities, speed, and to blast people with entropic results.(She normally patches people up after doing such and/or holds back so the damage isn't serious more often than not.) Some of her secondary powers are derived from the use of her thaumaturgy.

Psionics: Fist's often overlooked ability, thanks to her thaumaturgy. Fist is capable of forming blades of pure psychic energy as well as feats of telekinesis, such as lifting things and pulling out a mean Vader impression. Her psionics also play a pivotal part in her secondary powers.

Enhanced physical attributes:Fist's psionic and thaumaturgy have enhanced her body,making her much more resilient to physical damage than a normal human's. Her speed has also been amplified where she can push her body to the lower brackets of superspeed passively, or further if she further amplifies it with her thaumaturgy or psionics.

Magical/Psionic Resistance:Fist seems to have a natural field about her that's proven effective against defending against attacks that are magical and psionic in nature.

Regeneration: Fist's body passively repairs damage to her body,thanks to her extradimensional heritage. This regeneration can be further bolstered by her thaumaturgy or her psionics to heal serious wounds that would otherwise prove to be fatal.

Flight:Manipulation of dimensional energies allows Dusk to fly at incredible speeds, even breaking the sound barrier when necessary.

Transformations: Fist has several transformations thanks to her heritage to better handle certain situations like excess power usage or hostile enviroments.

Limited Imagination: Dusk's thaumaturgy is a one of the most flexible and reliable tools she has, with her imagination being the only limitation. Unfortunately, it takes several goes at a problem before Dusk thinks about applying other methods, having a great deal of confidence in her tried and true methods.

Energy management: Fist's body can only handle a certain amount of magic being generated from it or flowing through it. Though she has a transformation to deal with this, it can still be overwhelmed when pressed with constant high end energy demands.

Getting Knocked the Hell Out: While difficult to injure, Fist isn't immune to damage. Serious enough blows or a rapid succession of blows can put Fist under and take her out of a fight.


Even without her powers Fist has a fairly athletic body that's in great shape. Combined with her love of wrestling and her job as a wrestler, it makes her fairly potent even not using her powers.

Fist is also a fairly decent hype woman, thanks to her experience being one of the MCWA's promoters.

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Fist possesses the ability to make various tools with her thaumaturgy. Copies of high grade items such as suits of armor, weapons, and devices are usually of a slightly lower quality. Mundane things such as clothing are of decent quality.

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Coming soon!

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-Fist's father was a former UNTIL agent based in Toronto.

-Fist wrestled under the personas of Gold Hawk and Spellbinder in her stints with the MCWA.

-Fist is one of Thundrax's biggest fans, having a copy of almost every single piece of merchandise of his that has ever come out. She swears she's not obsessed

-Fist has a thing for burly brick type guys.

-Fist chose the name Canadian Fist in honour of her friend, The Australian Fist.

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Tranquil Fury -When Fist becomes enraged, she doesn't scream or shout. She gets dangerous.

Let's Get Dangerous - When pushed too far, Fist begins to apply her powers in a much more effective way than 'shoot this' and 'throw that', much to the chagrin and dismay to the villain that's enraged her.

Action Girl -Fights giant monsters, DEMON, VIPER, and an assortment of whacked out villains without skipping a beat or breaking a nail.

Magical Girl Warrior -Fist would fall into this category, sans yelling and long transformation sequences.

The Cape - Fist takes after Thundrax and his heroic ideals, doing her best to often act as she think he would act in any situation.

SuperMode - Fist's tranformations all serve the same purpose of helping her regulate and withstand the strain of continous extreme use of her magic. Some also possess secondary qualities, such as being able to withstand a hostile enviroment.

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-This is where people have said nice things about C. Fist to not bruise her already fragile ego.-

"Canadian Fist is someone dependable as both a friend and someone you know will have your back on the field. We've beat the snot out of each other a few times in Carl's sure, but you know what they say, right? Best way to get to know sometimes is on the battlefield. Don't know what else to say honestly though. She's got a few things to work out, like all of us. Just keep it up Dusk. You'll go far." - Anarchy

"I...I...I don't know what to say. For the first time in my life, I have something great going for me. I feel like the luckiest guy in the world and...I'm speechless. I love you, Fisty. I always will." - The Flea

"A really nice girl; very capable and professional. Though I'm not sure why she occasionally fangirls over me, rather than a worthier candidate like Justiciar." - Thundrax

"She needs to stop talking shit about my awesome facial hair. Other than that, she's a good one. I can trust her to have my back...I think..." - All-Star

"Powerful. Lots of untapped potential. Fist can be counted on to perform in a variety of situations. She is a bit, how do you say, hmm... verbose? While that can be distracting on the field, I can count on her to give 110%." - Sparrowhawk

"I don't know why she's called Canadian Fist. She needs to punch things more. Or be called Canadian... Telekinetic... Energy... Person. Yeah." - Impsblood

"She likes the Flea. Ick." - Ada Clover

"An ascended fangirl with a bunch of superpowers. That's totally not going to become an issue when she finally admits her love for Thundrax and he turns her down because he's married to the job or actually has a wife or something. And she sounds like she believes in magic, so she's automatically stupid." - Blue Freedom

"One of my best friends, which might say a lot about me, but yeah, I think she's that cool." - Ryder Williams

"Dusk ain't half-bad at all. Sure, she likes the Flea. Yeah? So what, that's her business, not mine or yours. Sure, she's inexperienced. That changes with time. Fist's got a lot going for her, and she'll improve. Like we all do." - Snowtalon

"Dusk, The Canadian Fist. And I've never seen her use her fist!" She grins. "Heheh, I'm just teasing. I know, however, that this little issue with her heroic handle seem to get to her. Why don't you shape your powers into a fist? This would actually look pretty cool, and unique. Otherwise, my thoughts on her? I like her. Not because she's Canadian, no. But from what I've seen from meeting her a few times, she's a good person. Not much, my comment, but I'll have to know her better before having a deeper opinion of Dusk." - Natasha Roy

"A fine ally, on and off the field. Her versatility in combat is admirable, and the level-headed approach she carries into many conversations is a fine counterpoint to the hot-hotheadedness so often exhibited by the 'heroes' of the city. There are few I would trust completely at my back in a fight, and Dusk Vermilion is one of them." - Scripture

"Dunno her for her cape work. But I've heard good things. Do know she can scrap, and take a beating though. Hehe. Cool people as far as I'm concerned." - Persephone

"Missions always go smoothly when Fist shows. She's strong and intelligent, and she's got an interesting set of powers that can do quite a lot. I'm glad to call her a friend and a faithful ally." - The Peacemaker

"She has enough power to get by and enough skill with it not to come across as a fool. The few times I've seen her she's been rather effective. She can be trusted in dangerous situations, even if she does stink of the worlds beyond." - Lorekeeper

"Fun to work with, amazingly professional and great to be around, I'm honored to have finally gotten to work with her. Fist is an amazing team member and I look forward to more missions with her." - African Violet

"I realize that I've known Dusk for quite a long time now, when Jack "Gearhead" was still a known face in Westside, but oddly enough we never got the occasion to get really close. And I can think of a real reason behind that, a bit of shyness on my part maybe. Otherwise we've been on the field together on a few occasions, she always performed very well, and more than that she seems to have improved a lot with time. I can say that she definitely packs a punch now." - Katerra

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(Coming soon.)



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